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CONGDARDIR: AN INNOVATIVE TRADITIONAL GAME-BASED MEDIUM TO ENHANCE HIGH SCHOOL STUDENTS SELF-AWARENESS
COUNSENESIA Indonesian Journal of Guidance and Counseling
Vol 6
, No 2
(2025)
This study aims to develop and examine the feasibility of a traditional game-based medium, derived from the game "congklak," named CONGDARDIR (Congklak Kesadaran Diri Congklak), as a tool in group counseling services to enhance high school students’ self-awareness. The research employed a R&D method using the ADDIE model, consisting of five stages: analyze, design, develop, implement, evaluate. The medium was validated by subject matter experts, media experts, and users (school counselors)...
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Meningkatkan Pemahaman Perilaku Seks Berisiko Dengan Layanan Bimbingan Kelompok Teknik Modeling: Meningkatkan Pemahaman Perilaku Seksual Berisiko Dengan Layanan Bimbingan Kelompok Teknik Modeling
Jurnal Psikoedukasia
Vol 3
, No 2
(2025)
Penelitian ini bertujuan untuk menganalisis pengaruh penerapan bimbingan kelompok dengan teknik modeling dalam meningkatkan pemahaman mengenai perilaku seksual berisiko pada siswa kelas XI MAN 2 Kota Semarang. Menggunakan metode kuantitatif dengan 108 peserta didik sebagai responden, ditemukan bahwa skor rata-rata pre-test pada kelompok eksperimen sebesar 64,06%, sedangkan skor rata-rata post-test meningkat menjadi 93,26%. Dengan demikian, terdapat peningkatan pemahaman sebesar 29,2% setelah sis...
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Evaluating Fine Arts Learning Media: A Formative-Summative Evaluation Model In The Psychomotor Domain
Annida Zulfa
; Rini, Sulistyo
; Wicjaksono, Eko Bayu Putra
; Ernawati
; Razimmi, Muhammad
; Marcella, Yulianda
Indonesian Journal of Instructional Media and Model
Vol 7
, No 2
(2025)
The evaluation of learning media in fine arts education is essential to ensure the achievement of students’ psychomotor learning outcomes, particularly at the elementary school level. However, systematic evaluation models that focus on skill-based learning remain limited in classroom practice. This study aims to examine and guide the evaluation of fine arts learning media for fourth-grade elementary school students using Scriven’s formative–summative evaluation model. A quantitative descriptive...
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The Effectiveness of Interactive Quizwhizzer Games with a Deep Learning Approach to Improve the Understanding of Fractional Concepts for Fifth Grade Elementary School Students
Schola Journal
Vol 3
, No 2
(2025)
evidenced by their test scores. The purpose of this study is to determine the effectiveness of using Quizwhizzer with a deep learning approach to improve the understanding of fractional concepts among fifth grade elementary school students. This study is an experimental research employing a one-group pretest posttest design. The sample consisted of fifth grade students at SDN Sendangmulyo. Data collection techniques included testing and documentation. The research instruments used were pretest a...
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Penggunaan Media Puzzle untuk Meningkatkan Literasi Membaca Siswa Kelas 3 di MI Al-Barokah Ajung Jember
Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa
Vol 4
, No 4
(2025)
This study has two main objectives, namely (1) to identify various difficulties experienced by students in reading activities in class III of MI Al-Barokah, and (2) to analyze the application of puzzle media as an alternative solution to overcome these difficulties. The research approach used is qualitative with a case study method. Data collection was carried out through observation, interviews, and documentation of teaching and learning activities. Data analysis followed the Miles and Huberman...
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RANCANG BANGUN MESIN SPINNER PENIRIS MINYAK HASIL PENGGORENGAN GUNA MENINGKATKAN PRODUKSI OLAHAN MAKANAN GORENGAN DI UKM IKITELA GROUP, POLOKARTO SUKOHARJO
Abdi Masya
Vol 6
, No 2
(2025)
Olahan gorengan termasuk kategori makanan yang memerlukan banyak minyak dimana salah satu proses pengolahannya dengan metode deep frying (makanan yang terendam minyak) sehingga makanan menjadi renyah dan gurih. Proses produksi makanan menggunakan minyak goreng masih mendominasi sampai saat ini. Makanan dengan kandungan minyak yang tinggi sangatlah tidak baik untuk dikonsumsi secara terus menerus dan juga akan membuat makanan tersebut mudah basi atau tidak tahan lama. Ma...
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Digitalization Strategy of the Dharma Usaha 'Maha' Women's Cooperative in Enhancing Member Entrepreneurship in Central Java Province
Perspective Humanities and Social Sciences
Vol 1
, No 2
(2025)
This study aims to analyze the digitalization strategies implemented by the Dharma Usaha “Maha” Women’s Cooperative in enhancing the entrepreneurial capacity of its members in Central Java Province. Using a descriptive qualitative approach, the research explores the processes, utilization, and impact of digital technology on cooperative operations and member business development. Data were collected through preliminary analysis, document studies, and in-depth interviews to gain a comprehensive u...
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Pembuatan Bulu Mata Fantasi dari Serat Daun Lidah Mertua untuk Peluang Berwirausaha
Jurnal Pengembangan IPTeks Seni Kuliner, Tata Rias, dan Desain Mode
Vol 17
, No 2
(2025)
Fantasy eyelashes are eyelashes that are used to add an accent of beauty to fantasy eye makeup. Currently, fantasy eyelashes are rarely sold on the market, and most of them are relatively expensive with simple designs. The scarcity of fantasy eyelashes at relatively high prices has led the author to innovate by utilizing mother-in-law's tongue leaf fibers as the basic material for making fantasy eyelashes. The research aims to simplify the search for fantasy eyelashes needed by the public at an...
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Kelengkapan Pengisian Surat Keterangan Kematian Pasien Rawat Inap Rumah Sakit X
Jurnal Manajemen Informasi dan Administrasi Kesehatan
Vol 8
, No 2
(2025)
Incorrect completion of death certificates can hinder the identification of causes of death and affect the accuracy of mortality data. This study aims to evaluate the completeness of death certificates for inpatients at Hospital X in 2023. The study used a quantitative approach with descriptive methods and total sampling techniques. The study population consisted of all SKKs for inpatients in 2023. Data were collected through a process of collecting, editing, tabulating, and presenting. The resu...
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Faktor Determinan Penyebab Kejenuhan Belajar pada Siswa
Jurnal Psikoedukasia
Vol 1
, No 3
(2025)
Penelitian ini dilatar belakangi oleh fenomena banyaknya siswa yang mengalami kejenuhan belajar, khususnya di SMAN 3 Pemalang. Kejenuhan belajar akan membawakan dampak negatif pada siswa jika hal itu terus menerus dibiarkan. Namun, bagaimana wujud faktor yang paling menentukan menjadi penyebab kejenuhan belajar siswa khususnya di SMAN 3 Pemalang belum diketahui secara pasti, sebab belum pernah di telaah secara mendalam. Penelitian ini menggunakan jenis kualitatif deskriptif. Partisipan penelitia...
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