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Pengaruh Return on Equity (ROE), Total Asset Turnover (TATO), Net Profit Margin (NPM) Terhadap Harga Saham : (Studi Empiris Pada Perusahaan Makanan dan Minuman Yang Terdaftar Di BEI Periode 2020-2024)
HATTA: Jurnal Pendidikan Ekonomi dan Ilmu Ekonomi
Vol 3
, No 2
(2025)
This study aims to analyze the Effect of Return on Equity (ROE), Total Asset Turnover (TATO), Net Profit Margin (NPM) on Stock Prices in food and beverage companies listed on the Indonesia Stock Exchange for the 2020-2024 period. The approach in this study is to use a quantitative approach, and based on the objectives, this type of research is causal. The independent variables in this study include Return on Equity (ROE), Total Asset Turnover (TATO), and Net Profit Margin (NPM) and the dependent...
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PENGGUNAAN MEDIA FILM SEBAGAI PEMBENTUKAN KARAKTER SISWA SEKOLAH DASAR
NALAR: Jurnal Pendidikan dan Kebudayaan
Vol 4
, No 2
(2025)
Penelitian ini bertujuan untuk melakukan telaah pustaka mengenai pemanfaatan media film dalam membentuk karakter peserta didik di tingkat Sekolah Dasar. Pendekatan yang digunakan adalah literature review dengan langkah-langkah berupa identifikasi, analisis, evaluasi, dan interpretasi terhadap sejumlah artikel ilmiah yang relevan. Sumber data diperoleh dari berbagai jurnal yang terindeks dalam Google Scholar, dengan kata kunci "film pendidikan", "pembentukan karakter", dan "Sekolah Dasar". Dari p...
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KESENIAN SILAT PANGEAN DALAM MENGURANGI KRIMINALITAS DI KUANTAN SINGINGI: PENDEKATAN BUDAYA DAN PENDIDIKAN KARAKTER
NALAR: Jurnal Pendidikan dan Kebudayaan
Vol 4
, No 2
(2025)
This study examines the role of the martial art Silat Pangean in Kuantan Singingi Regency, Riau, in reducing crime rates in Singingi Subdistrict. Silat Pangean serves not only as a local cultural heritage but also plays a crucial role in shaping character and moral values within the community. By focusing on the values embedded in the teachings of Silat Pangean, this martial art becomes a constructive medium for enhancing social cohesion and the safety of practitioners, the community, and the b...
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Hubungan Antara Intensitas Penggunaan Game Online: Mobile Legends dan Perilaku Konsumtif Pada Mahasiswa Universitas PGRI Ronggolawe Tuban
Jurnal Ekonomi, Bisnis dan Manajemen (EBISMEN)
Vol 4
, No 4
(2025)
This study aims to analyze the relationship between the intensity of playing the online game Mobile Legends and the consumptive behavior of university students at Universitas PGRI Ronggolawe Tuban. The research was motivated by the growing phenomenon of digital consumption among students, particularly through virtual item purchases via microtransactions. A quantitative correlational approach was employed, using purposive sampling involving 40 active student players of Mobile Legends. Research in...
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Desain Buku Interaktif Digital Tentang Stunting untuk Anak-anak Di Indonesia
Kemadha
Vol 15
, No 2
(2025)
Stunting is a major child health problem in Indonesia due to chronic malnutrition. Low consumption of nutritious food and children's limited understanding of healthy eating patterns are factors that require special attention. Early education is a crucial step in developing children's understanding of balanced nutrition and instilling healthy lifestyle habits. This study aims to design a digital interactive book as a stunting education medium for children aged 5-9 years. The ADDIE (Analysis, Desi...
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Tutors‘ Perspectives on Camera-Off Behavior in Online English Classroom
Scripta : English Department Journal
Vol 12
, No 2
(2025)
This research explores the camera-off behavior affects teacher-student interaction (TSI) in online English classroom. While previous research has mainly focused on studnets‘ perspective in formal institutions, this study investigates how English tutors perceive and manage challenges caused by limited visual engagement. This study addresses two research questions: (1) How does camera-off behavior affect TSI in online English classroom, and (2) What strategies do tutors employ to manage this...
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Validity of the Peer Tutor Guide: Innovation Service Guidance Counseling Based on 4D Model in Bullying Prevention
EMPATI : Jurnal Bimbingan dan Konseling
Vol 12
, No 2
(2025)
Abstract. This study developed and validated a peer-tutoring service guide to prevent bullying in elementary schools. Peer tutoring was chosen because classmates strongly shape attitudes and behavior. Using the 4D model (Define, Design, Develop, Disseminate), the study engaged five experts in guidance and education and three elementary teachers. The guide was produced through needs analysis and design workshops, then evaluated by experts. Content validity was excellent, with a Content Validity I...
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Pengaruh Literasi Keuangan, Penggunaan Paylater, dan Pendapatan Terhadap Perilaku Konsumtif Generasi Z di Indonesia
HATTA: Jurnal Pendidikan Ekonomi dan Ilmu Ekonomi
Vol 3
, No 2
(2025)
This study aims to analyze the influence of financial literacy, paylater usage, and income on the consumptive behavior of Generation Z in Indonesia. The background of this research is based on the increasing use of digital financial services, particularly paylater, and the growing trend of consumptive lifestyles among Generation Z, who are exposed to the convenience of technology and have relatively low financial control. The research uses a quantitative approach with descriptive and causal anal...
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Pengaruh Model PJBL Terhadap Kemampuan Berpikir Kreatif Peserta Didik Pada Submateri Pencemaran Lingkungan Hidup Kelas X Di SMAN 5 Medan
Edubioprena - Jurnal Ilmiah Pendidikan Biologi, Biologi, & Bioentrepreneurship
Vol 2
, No 2
(2025)
Salah satu keterampilan abad 21 yang harus dikembangkan dan ada dalam diri peserta didik melalui pembelajaran di sekolah adalah keterampilan berpikir kreatif. Penelitian ini bertujuan untuk mengetahui pengaruh project based learning terhadap kemampuan berpikir kreatif. Jenis Penelitian ini adalah penelitian kuantitatif dengan pendekatan quasi experiment dengan desain non-equivalent control group design. Sampel penelitian diambil dengan teknik purposive sampling yang terdiri dari dua kelas, yaitu...
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THE USE OF SIMPLE PAST TENSE IN RECOUT TEXT: (AN ERROR ANALYSIS)
English Research Journal : Journal of Education, Language, Literature, Arts and Culture
Vol 10
, No 1
(2025)
The research objectives were: 1) To find out the kinds of errors made by the tenth grade Students of SMK Kristen 2 Surakarta on using simple past tense in recount text. 2)To determine the dominant errors made by tenth grade Students of SMK Kristen 2 Surakarta on using simple past tense in recount text. The research subject was in class X TO (Teknik Otomotif), with 28 students. The method of data was qualitative research. This research was studied from the perspective of error analysis. There wer...
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