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FERMENTASI JERAMI PADI MENGGUNAKAN Trichoderma AA1 DAN PENGARUHNYA TERHADAP SUHU, pH DAN NILAI KECERNAAN IN VITRO
Agrisaintifika : Jurnal Ilmu - Ilmu Pertanian
Vol 5
, No 2
(2021)
Penelitian ini bertujuan untuk mengetahui pengaruh lama fermentasi jerami padi menggunakan Trichoderma AA1 terhadap suhu, pH dan nilai kecernaan jerami padi fermentasi Penelitian menggunakan Rancangan Acak Lengkap pola searah dengan macam perlakuan berupa lama fermentasi yang terdiri dari 0, 7, 14 dan 21 hari. Masing-masing macam perlakuan diulang 4 kali. Larutan Trichoderma AA1 disiapkan dengan menginkubasikan 2 g inokulum Trichoderma AA1 dalam 200 ml larutan yang mengandung 2 g molases pada r...
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Dampak Pandemi Covid 19 terhadap Zakat Fitrah di Kota Pagar Alam
JURNAL IQTISAD: Reconstruction of Justice and Welfare for Indonesia
Vol 8
, No 2
(2021)
The covid 19 pandemic in Indonesia has been more than 1 year and 4 months epidemic and it is still going to worried rate as data released by the covid 19 task force stated that on July 17, 2021, the data was confirmed positive for 2,780,803, 2,204,491 people recovered and 71.397 people died. the number of pandemic is still going to grow in thousands. The impact of covid-19 is felt in all aspects of human life, one of which is with worship activities such as the implementation of zakat fitrah as...
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EXPLORING VARIOUS STORYTELLING METHODS IN JAPANESE-STYLE ROLE-PLAYING GAMES (JRPG)
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 14
, No 2
(2021)
Main Objective: This study reports an experiment to explore differences in player feedback caused by different storytelling methods of Japanese-style Role-playing Games (JRPG). Background problem: Narration is considered the soul of JRPG, and is a vital and irreplaceable role. Different ways of telling stories can bring different experience effects even though the essence of the story is the same. Stories are presented directly to players in dialogue form, much like a visual interactive novel. N...
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IDENTIFICATION OF NEW MEDIA AESTHETIC ARTIFICIAL INTELLIGENCE FILM
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 14
, No 2
(2021)
Main Objective: This study checks the different intersections of film and Artificial Intelligence (AI), and trial and error is needed to re-check the state of “new media” (NM). This study’s purpose is to identify of subversion of the creator duty, the media and instrument of creative activities, and the aesthetics subsequent from the identity of the developing Artificial Intelligence film. Background problem: AI is composed to take the film industry by the cyclone, its application helps streamli...
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Pelatihan Bahasa Inggris untuk Persiapan UTBK-SBMPTN 2020
Jurnal Pengabdian Teknologi Tepat Guna
Vol 2
, No 2
(2021)
Bahasa Inggris merupakan salah satu mata pelajaran wajib yang diberikan untuk siswa Sekolah Menengah Atas dan menjadi salah satu aspek yang dinilai dalam ujian masuk perguruan tinggi negeri. Selain itu, kemampuan berbahasa inggris secara lisan maupun tulisan juga menjadi aspek yang sangat dibutuhkan di dunia kerja. Pada umumnya, siswa sekolah merasa kesulitan belajar bahasa inggris karena tidak dapat menghafal grammar atau kosa kata dalam bahasa inggris. Selain itu, biaya kursus di lembaga pelat...
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Perancangan Augmented Reality Media Edukasi Protokol Kesehatan Berbasis Permainan Papan
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 3
, No 1
(2021)
Palagan is the name of a board game with a type of card game that has been distributed in the East Java region since the end of 2020 where the game is connected in one big narrative regarding the education of Covid-19 prevention behavior protocols equipped with attractive visual illustrations, Palagan is equipped with an Augmented Reality application as a complementary feature where the advantage is that it can arouse the interest of its users to learn and can make its users feel entertained, th...
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E-Learning Usage Analysis in English Language in Universitas Muhammadiyah Purworejo
Scripta : English Department Journal
Vol 8
, No 2
(2021)
This research belongs to qualitative research. The objectives of this research are to explain E-learning usage and to determine of the students’ responses E-learning Usage in English Language Education of Universitas Muhammadiyah Purworejo. The unit of analysis of this research is E-learning usage at the students of English Language Education. The subject of this research were the English education students of batch 2016, 2017, 2018, 2019 of Universitas Muhammadiyah Purworejo. There are 43 stude...
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Cooperative Learning by Jigsaw to Improve Learning Outcomes for Eight-Grade-Students
Scripta : English Department Journal
Vol 8
, No 2
(2021)
This Guidance and counseling action research is motivated by the low average value of the student report cards of class VIII SMP Negeri 1 Kesesi, Kabupaten Pekalongan, Indonesia. This study aims to improve the achievement of learning outcomes through the classical service of recognizing learning style using the Jigsaw Cooperative method which was carried out in two cycles, each cycle carried out in two meetings. This research was conducted from August to September 2019, located in class VIII H o...
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SISTEM INFORMASI PRODUK UNGGULAN USAHA MIKRO KECIL DAN MENENGAH (UMKM) DI KABUPATEN KETAPANG BERBASIS WEB
Jurnal Elektronika dan Komputer
Vol 6
, No 1
(2021)
At the present time of the pandemic, it is difficult for the world's most unusual cuttlefish to market its products. Thus, umkm needs to be provided with facilities to market the products online. Special-based backends are one of the media for selling by-products on the catapult. The purpose of this research is to construct typical web-based appendage by-by-products. The purpose of this research is to construct typical web-based appendage by-by-products. Research methods used in the construction...
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Sistem Informasi Pusat Pengembangan Karir Mahasiswa Berbasis Web pada Politeknik Negeri Ketapang
Jurnal Elektronika dan Komputer
Vol 3
, No 1
(2021)
This research aims to build a career development center information system at the Ketapang State Polytechnic. The results of this research are then used as a scientific study in the field of design and development of information systems. In addition, this career development center information system can be implemented at the Ketapang State Polytechnic so that it can contribute to the accreditation process of institutions and study programs, as a forum for building alumni networks and the availab...
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