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Sosialisasi Kesejarahan dalam Merevitalisasi Museum: Museum Daerah Kota Sumbawa
Karunia: Jurnal Hasil Pengabdian Masyarakat Indonesia
Vol 3
, No 4
(2024)
This study aims to examine the contribution of historical science in the effort to revitalize museums as educational institutions and preserve cultural heritage. Museums, as public spaces that store and exhibit historical collections, have an important role in facilitating public understanding of the nation's history. However, in the context of the development of the times and changes in public preferences, museums often face challenges in attracting visitors. The contribution of historical scie...
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The Implementation of Project-Based-Learning Learning Model in Procedure Text Material of English Subject in Grade 11 Senior High School 1 Mojokerto City
Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan
Vol 3
, No 4
(2024)
This study aims to explore the application of Project-Based Learning (PjBL) learning model on procedure text material in English subject for grade XI students at SMA Negeri 1 Mojokerto City. Using a descriptive-qualitative approach, this study observed the implementation process of PjBL as well as students' responses to this method. Data were obtained through interviews and direct observation of students involved in the instructional video-making project. The results showed that the implementati...
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Identifikasi Struktur Ruang dan Persebaran Fasilitas Pelayanan di Kelurahan Kahuripan, Kecamatan Tawang, Kota Tasikmalaya
Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan
Vol 3
, No 4
(2024)
This study aims to identify the spatial structure and distribution of service facilities in Kahuripan Village, Tawang District, Tasikmalaya City. As one of the areas experiencing rapid development, Kahuripan Village has a strategic location that influences spatial dynamics, especially in social and economic aspects. The research method used is descriptive qualitative, with data collection techniques through field surveys, interviews, documentation studies, and literature studies. The results of...
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Consumer Satisfaction with Chill Coffee Gubuklakah Evaluated via Customer Experience, Brand Ambassadorship, and Store Atmosphere
Profit: Jurnal Manajemen, Bisnis dan Akuntansi
Vol 3
, No 4
(2024)
This research aims to identify the influence of Customer Experience, Brand Ambassador and Store Atmosphere on Consumer Decisions among Chill Coffee Gubuklakah consumers. The sample used in this research used the Malhotra formula which had a sample size of 75 respondents who could represent consumers of Chill Coffee. The results of this research show that the influence of Customer Experience, Brand Ambassador and Store Atmosphere simultaneously has a positive and significant effect on consumer de...
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Pengaruh Brand Experience, Price, terhadap Customer Satisfaction dan Customer Loyalty Pengguna Smartphone Oppo
Transformasi: Journal of Economics and Business Management
Vol 3
, No 4
(2024)
The rapid development of information and communication technology has caused significant changes to people's lives, especially in terms of communication. People's needs in this era of globalization in the form of smartphones are high because technology continues to experience development. This study aims to determine the effect of Brand Experience, Price and Customer Satisfaction, on Oppo Smartphone Customer Loyalty. In this study, the population studied was all people who bought and used an Opp...
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ANALISIS KINERJA FORKLIFT BERBASIS OVERALL EQUIPMENT EFFECTIVENESS (OEE) DI GUDANG TERMINAL PETI KEMAS SEMARANG
Jurnal Universal Technic (UNITECH)
Vol 3
, No 2
(2024)
Pengelolaan kinerja forklift di Gudang Terminal Peti Kemas Semarang memiliki peran penting dalam keefektifan stripping barang impor Less Container Load (LCL). Tujuan penelitian (1) mengetahui hasil perhitungan nilai rata-rata availability ratio pada kinerja forklift dalam kegiatan stripping di Gudang Terminal Peti Kemas Semarang, (2) mengetahui hasil perhitungan nilai rata-rata performance ratio pada kinerja forklift dalam kegiatan stripping di Gudang Terminal Peti Kemas Semarang, (3) mengetahui...
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Increasing Scientific Literacy using a Guided Inquiry Approach assisted by PhET Simulations in Wave Material
Jurnal Penelitian Pembelajaran Fisika
Vol 15
, No 4
(2024)
This research was conducted to assess the growth of students' scientific literacy skills using the Guided Inquiry learning model assisted by PhET Simulation on Wave material. The method used in this research is Penelitian Tindakan Kelas (PTK) or Action Research with the research subjects were 39 students of SMA Negeri 6 Kabupaten Tangerang class XI MIPA 3. This research design consists of three cycles with each cycle consisting of four stages: planning (plan), implementation (action), observatio...
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Improving Critical Thinking using a Guided Inquiry Approach assisted by PhET Simulations in Wave Material
Jurnal Penelitian Pembelajaran Fisika
Vol 15
, No 4
(2024)
This research shows that using guided inquiry with PhET simulations significantly improves students' critical thinking skills. In this study, Classroom Action Research (Penelitian Tndakan Kelas) method was used with the participation of 39 students of Class XI IPA 3 SMAN 6 Tangerang Regency. Data collection spanned three learning cycles comprising planning, action implementation, observation, and reflection. outcomes consistently showed progress across cycles, with the average score on critical...
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The Effectiveness of the Games Based Learning Model Using LUAK Game Media (Physics Kid’s Ludo) on Understanding Concepts in the Material on Climate Change and Global Warming
Jurnal Penelitian Pembelajaran Fisika
Vol 15
, No 4
(2024)
This study aims to improve students' conceptual understanding by implementing a game based learning model using the LUAK (Ludonya Anak Fisika) game media on climate change and global warming material. Concept understanding data were collected through a test using a pre-experimental method with a One Group Pretest-Posttest design involving one class in class X with a total of 36 students, but the researcher only used 32 students because 4 students had other roles to help researchers in conducting...
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Development of E-Modules Assisted By Augmented Reality on Alternative Energy Material
Jurnal Penelitian Pembelajaran Fisika
Vol 15
, No 4
(2024)
The ability to interpret, use, and create visual media to improve processes, decision-making, communication, and learning is known as visual literacy. Learning that trains visual literacy is needed to prepare students' abilities in the future. The purpose of this research is to develop and identify the feasibility of Augmented Reality-assisted E-Module on alternative energy materials in training literacy. The research method used is Research and Development (R&D) with the ADDIE development m...
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