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Pengaruh Iklan, Brand Image dan loyalitas terhadap Keputusan Pembelian Mobil Toyota Avanza Di Kota Surakarta
Jurnal Manajemen Sumber Daya Manusia
Vol 13
, No 1
(2022)
The purpose of this study was to determine: (1) the effect of advertising on the purchasing decision of the Toyota Avanza in Surakarta, (2) the influence of brand image on the purchasing decision of the Toyota Avanza in the city of Surakarta, and (3) the influence of loyalty on the purchasing decision of the Toyota Avanza. in the city of Surakarta. This research was conducted in the city of Surakarta. Based on the calculation results, the number of samples used is about 96.04 respondents or roun...
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PENGARUH BAURAN PEMASARAN TERHADAP KEPUTUSAN PEMBELIAN KOPI MERK KAPAL API DI KOTA SURAKARTA
Jurnal Manajemen Sumber Daya Manusia
Vol 12
, No 2
(2022)
The aims of this study were to determine: (1) the effect of the product on the purchasing decision of Kapal Api coffee in Surakarta, (2) the effect of price on the purchasing decision of Kapal Api coffee in Surakarta, and (3) the influence of promotion on the purchasing decision of Kapal Api coffee in Surakarta. Surakarta City. (4) the influence of location on the decision to purchase Kapal Api coffee in the city of Surakarta This research was conducted in the city of Surakarta. Based on the cal...
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Analisis Efektivitas JPO (Jembatan Penyeberangan Orang) di Jalan Pandanaran Kota Semarang
Journal of Civil Engineering and Technology Sciences
Vol 1
, No 2
(2022)
Abstract. Jembatan Penyeberangan Orang (JPO) merupakan salah satu fasilitas pejalan kaki yang ditempatkan sesuai dengan tingkat kebutuhan bagi pejalan kaki dan lalu lintas kendaraan yang melintas pada ruas jalan yang bersangkutan. Penilaian efektivitas JPO akan menggunakan tiga standar parameter peraturan yaitu; Surat Edaran Menteri PUPR No.02/SE/M/2018 tentang Pedoman Perencanaan Teknis Fasilitas Pejalan Kaki, Keputusan Direktur Jendral Perhubungan Darat dengan Nomor SK.43/AJ/007/DRJD/97 tentan...
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PERANCANGAN MEDIA PEMBELAJARAN UNTUK DISEMINASI TEKNOLOGI PERTANIAN PEKARANGAN BERBASIS MULTIMEDIA INTERAKTIF DI BPTP JAWA TENGAH
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 5
, No 1
(2021)
Pemasyarakatan inovasi dan teknologi (inotek) pertanian di lahan pekarangan mendapat perhatian besar dari Kementerian Pertanian, dengan tujuan untuk meningkatkan produksi pangan dan akses masyarakat terhadap pangan, serta menjadi jaring pengaman sosial pada saat terjadi pandemi Covid-19. Sejak tahun 2017 BPTP Jawa Tengah telah mengembangkan Taman Agro Inovasi yang berisi display beragam inotek pertanian di pekarangan, untuk dijadikan sebagai tempat pembelajaran bagi penggiat maupun pelaku pertan...
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MODERASI BERAGAMA DALAM ISLAM DAN RELEVANSINYA DENGAN KONTEKS KEINDONESIAAN
Jurnal Progress: Wahana kreativitas dan Intelektualitas
Vol 9
, No 2
(2021)
AbstractThe failure to have a dialogue between religious understanding and social reality in Indonesia, which is multicultural, plural, and diverse, is the root of social conflicts with religious backgrounds. The failure to dialogue understanding is experienced by hardline groups who do not want to tolerate and find it difficult to compromise with the understanding of other religions that are different. The main commitment of religious moderation to tolerance makes it the best way to deal with r...
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EXPLORING VARIOUS STORYTELLING METHODS IN JAPANESE-STYLE ROLE-PLAYING GAMES (JRPG)
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 14
, No 2
(2021)
Main Objective: This study reports an experiment to explore differences in player feedback caused by different storytelling methods of Japanese-style Role-playing Games (JRPG). Background problem: Narration is considered the soul of JRPG, and is a vital and irreplaceable role. Different ways of telling stories can bring different experience effects even though the essence of the story is the same. Stories are presented directly to players in dialogue form, much like a visual interactive novel. N...
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IDENTIFICATION OF NEW MEDIA AESTHETIC ARTIFICIAL INTELLIGENCE FILM
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 14
, No 2
(2021)
Main Objective: This study checks the different intersections of film and Artificial Intelligence (AI), and trial and error is needed to re-check the state of “new media” (NM). This study’s purpose is to identify of subversion of the creator duty, the media and instrument of creative activities, and the aesthetics subsequent from the identity of the developing Artificial Intelligence film. Background problem: AI is composed to take the film industry by the cyclone, its application helps streamli...
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Perancangan Augmented Reality Media Edukasi Protokol Kesehatan Berbasis Permainan Papan
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 3
, No 1
(2021)
Palagan is the name of a board game with a type of card game that has been distributed in the East Java region since the end of 2020 where the game is connected in one big narrative regarding the education of Covid-19 prevention behavior protocols equipped with attractive visual illustrations, Palagan is equipped with an Augmented Reality application as a complementary feature where the advantage is that it can arouse the interest of its users to learn and can make its users feel entertained, th...
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PEMBUATAN HANDSANITAIZER ALAMI DARI DAUN SIRIH SEBAGAI UPAYA PENCEGAHAN COVID-19 DI GRENJENG SIWAL KALIWUNGU SEMARANG
Jurnal Pengabdian kepada Masyarakat Sidoluhur
Vol 1
, No 01
(2021)
Di Indonesia telah menerapkan kesadaran mencuci tangan untuk menjaga kesehatan semenjak masuknya wabah covid 19. Salah satu cara yang paling efektif dalam mencuci tangan adalah mencuci tangan memakai air dan sabun. Jika tidak ada air untuk membersihkan tangan dapat digunakan antiseptik yang biasanya dalam bentuk sediaan handsanitaizer. Tujuan kegiatan pengabdian masyarakat dengan sosialisasi pembuatan handsanitizer alami dari daun sirih untuk meningkatkan kesadaran dan kepedulian masyarakat dala...
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Prototype Pendeteksi Amoniak Pada Ruang Berbasis Microkontroler
Jurnal Elektronika dan Komputer
Vol 14
, No 2
(2021)
This Research is generally aimed at designing a system that can solve problems at Hotel Oyo Jakarta Selatan. In addition to the use of bathroom tools, there is a need for a gas controller in the bathroom space, especially ammonia gas and other gas in the bathroom. The bathroom control system at Hotel Oyo Jakarta Selatan is currently ineffective, in the use of the bathroom tools to hotel guests and hotel staff.
The reseach method used by researcher is The research step begins with research and i...
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