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Menampilkan 351–360 dari 2099 artikel
Implementasi Supervisi Akademik Berbasis Coaching Dalam Meningkatkan Kualitas Pembelajaran Pada Kurikulum Merdeka
Manajemen Pendidikan
Vol 20
, No 1
(2025)
This study aims to analyze the implementation of coaching-based academic supervision in improving the quality of learning in the Independent Curriculum. Rooted in the theory of academic supervision and coaching, this study highlights the importance of implementing coaching-based academic supervision in the TIRTA (Objectives, Identification, Action Plan, and Responsibilities) flow. The research method used is qualitative with a case study approach, involving observation, in-depth interviews, and...
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Peace Literacy Education Based on Conflict Experience in Aceh
Keraton: Journal of History Education and Culture
Vol 7
, No 1
(2025)
This study explores the absence of Aceh’s conflict history in Indonesia’s national history curriculum and its implications for strengthening peace literacy in post-conflict education. Although values such as tolerance, diversity, and peace are emphasized in national curriculum goals, this study finds that these values are taught in isolation from local historical narratives—particularly the conflict between the Free Aceh Movement (GAM) and the Indonesian government. Using a qualitative descripti...
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Analisis Program Surabaya Smart City Dalam Menunjang Tata Kelola Lingkungan Kampung Sehati di Kota Surabaya
Public Service And Governance Journal
Vol 6
, No 2
(2025)
This study aims to analyze the role of the Surabaya Smart City Program in supporting environmental governance in Kampung Sehati, Surabaya City. The Smart City initiative implemented by the Surabaya City Government is part of an urban governance innovation based on integrated information technology and community participation. Kampung Sehati, as one of the pilot areas, serves as a case study to examine how technological approaches, regulations, and citizen engagement shape participatory, adaptive...
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Hubungan Lingkungan Kerja Terhadap Kepuasan Kerja Karyawan di Indomaret Area Gajahmungkur Kota Semarang
Public Service And Governance Journal
Vol 6
, No 2
(2025)
This study aims to determine the relationship between the work environment and employee job satisfaction at Indomaret Area Gajahmungkur, Semarang City. The type of research used is quantitative research. The primary data source is from Indomaret Area Gajahmungkur employees. The population and sample of the study used Total Sampling, as many as 55 Indomaret Area Gajahmungkur employees who are all employees are samples in the study. Dat...
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Indeks Kinerja Sistem Jaringan Irigasi Menggunakan Aplikasi E-Paksi pada Daerah Irigasi Grojogan Kabupaten Jepara
Jurnal Teknik Sipil
Vol 18
, No 1
(2025)
The purpose of this study was to obtain data on irrigation assets in the Grojogan irrigation network at this time, to analyze the performance conditions of the Grojogan Irrigation Network system (very good, good, less or poor), to obtain the results of the Grojogan irrigation system performance index from the results of the performance assessment using the ePAKSI application. The results of the irrigation asset management inventory include the main building consisting of 1 dam. The carrier chann...
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Street Level Bureaucracy Dalam Pelaksanaan Penanganan Stunting di Kabupaten Sidoarjo
Public Service And Governance Journal
Vol 6
, No 2
(2025)
Street-level bureaucracy refers to the role of frontline bureaucrats who directly engage with the public in the implementation of public policies, including stunting management. In Sidoarjo Regency, stunting remains a critical public health issue with long-term implications for human capital development, despite the government’s continuous efforts to reduce its prevalence. Actors such as posyandu cadres, health center personnel, and officials from the District Health Office serve as the front li...
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Training in Creating Learning Media for Class Teachers Using the Canva Application
Elita, Mutiara Dana
; Mahendra, Moefty
; Rosanawati, I Made Ratih
; Adellestia, Geby
; Ardiansyah, Kevin Fanreza
; Hidayat, Fikrun Najih
Educate: Journal of Community Service in Education
Vol 5
, No 1
(2025)
The implementation of learning that utilizes interactive technology-based learning media is a form of technological development in the world of education. This can help teachers in implementing fun learning. So the role of learning media is becoming increasingly important. Thus, teachers are required to hone their abilities in creating interactive learning media. The creation of learning media can utilize applications. This can be proof that technology can be an intermediary in delivering learni...
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Pengaruh Permainan Media Scrable Terhadap Pengetahuaan Keaksaraan Anak Usia 5-6 Tahun
Mardiyah, Taufiqah Ridha
; Ira Reski Awalia
; Reski Riswana Putri Ardi
; Sitti Nurhidayah Ilyas
; Herlina
Early Childhood Research Journal
Vol 8
, No 1
(2025)
The introduction of letters to young children is often hindered by learning approaches that lack variety and engaging stimulation. This study aims to examine the effect of using Scrabble as a media game on improving letter recognition skills in children aged 5–6 years at TK Tunas Sejahtera. The research employed a quantitative approach with a quasi-experimental design. The sample consisted of 22 children divided into an experimental group and a control group. Data collection techniques included...
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Diskon ke Checkout: Pengaruh Promo dan Live Streaming Shopee Terhadap Keputusan Pembelian Produk Fashion
Ulayya, Jihan
; Bayangkara, Agasta Veda
; Ramawati, Diah Bintang
; Lintang, Queendira
; Damayanti, Citra
; Isnaini, Mufidah
Jurnal Ekonomi, Bisnis dan Manajemen (EBISMEN)
Vol 4
, No 2
(2025)
The purpose of this study was to see how promotions and live streaming features impact the decision of Shopee users to purchase fashion products in the 2022 intake. This quantitative study involved 54 respondents from a population of 117 students selected through a simple random sampling method. Primary data were collected through online questionnaires and analyzed using multiple regression using SPSS. Validity, reliability, classical assumptions, and hypothesis tests were also conducted. The st...
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Penerimaan Pengguna Remaja Akhir terhadap Chatbot AI pada E-Marketplace Shopee
JUISI : Jurnal Ilmiah Sistem Informasi
Vol 4
, No 3
(2025)
Penelitian ini bertujuan untuk menganalisis penerimaan pengguna remaja akhir terhadap penggunaan chatbot AI pada platform E-marketplace Shopee dengan menggunakan pendekatan Technology Acceptance Model (TAM). Penelitian ini menggunakan metode kuantitatif dengan pendekatan Partial Least Squares Structural Equation Modeling (PLS-SEM) dan melibatkan 131 responden. Hasil analisis menunjukkan bahwa kemudahan penggunaan (Perceived Ease of Use) berpengaruh signifikan terhadap persepsi manfaat (Perceived...
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