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Menampilkan 1811–1820 dari 5636 artikel
Trial Braille Audio Media Development for Disability Foreign Student and Its Validation
Widiyono, Yuli
; Setyowati, Herlina
; Aryanto, Aris
; Rochimansyah, Rochimansyah
; Chen, Chuang
; Fogly , Luana
Scripta : English Department Journal
Vol 11
, No 1
(2024)
Individuals with disabilities have equal rights to access education. For Disabilities Foreign Student (DFS), it is important to assist them in learning javanese scripts in Javanese Language and Literature Education Program (PBSJ). The development of a Braille audio media application (BAM) for script-based learning using technology was explored. This study aimed to analyze the validity of developing Braille audio media. The development method employed a 4-stage model: Define, Design, Develop, and...
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PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS CANVA UNTUK MENINGKATKAN KREATIVITAS GURU DI SEKOLAH DASAR
Jurnal Sinektik
Vol 7
, No 1
(2024)
First of all, there are problems with instructors who do not provide a sufficient variety of learning media. Less interesting learning materials provide students with a more boring and uninspiring learning environment. This research aims to evaluate how learning media made with Canva can encourage teachers at SDN Karangrejo 01 to think more creatively. This research is a Research and Development (R&D) development using the 4D development model which consists of four stages which include defi...
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1 Sitasi
PENGEMBANGAN MEDIA PUZZLE PANCASILA DI KELAS I SDN PANGGUNG LOR BERDASARKAN GAYA BELAJAR KINESTETIK
Jurnal Sinektik
Vol 7
, No 1
(2024)
The purpose of this research is to find out feasible of the puzzle Pancasila media in class I at SDN Panggung Lor based on kinesthetic learning styles. The development of the puzzle Pancasila media uses R&D methods. The development stages adapted the 4D model from Thiagarajan, that is Define, Design, Develop, and Disseminate. Methods of data collection in this reseach using observation, interviews, and questionnaires. The overall results of the feasibility test of this development research p...
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PENGEMBANGAN VIDEO ANIMASI PLOTAGON MATERI FOTOSINTESIS DI KELAS IV SD SUPRIYADI 02 SEMARANG
Jurnal Sinektik
Vol 7
, No 1
(2024)
The purpose of this study was to determine the validity of the Plotagon animated educational video about photosynthesis material in Class IV SD Supriyadi 02 Semarang. The research used in development research is the ADDIE model which refers to the Robert Maribe Branch. in this stage using 5 stages of development namely analysis, design, development, implementation and evaluation. The learning media uses the Plotagon application which was developed by applying learning, especially in the photosyn...
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Kepemimpinan Kepala Sekolah Dalam Resiliensi Sekolah Di Era Digital
Manajemen Pendidikan
Vol 19
, No 1
(2024)
In the digital era, the leadership of school principals necessitates serious consideration to act as a catalyst for teachers adapting to changes. Principals must be capable of addressing the various challenges of education and transforming problems into opportunities to establish schools, that yield high-quality graduates. They must also generate creative and innovative ideas in their leadership role. There are several leadership styles that principals can adopt in the digital era, including aut...
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ANALISIS MEDIA AUDIO VISUAL UNTUK MENINGKATKAN KEMAMPUAN MEMBACA SISWA DISLEKSIA KELAS III
Jurnal Sinektik
Vol 7
, No 1
(2024)
The background of this research is that there are students in class III with low reading ability and often make mistakes in recognizing letters. In accordance with the existing theory, students with this condition are called dyslexic disorders. The purpose of this study is to find out that the use of audio-visual media can improve the reading ability of students with dyslexia. The type of research used by researchers is qualitative with a descriptive design. Data collection techniques used by re...
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Manajemen Pembiayaan Pendidikan Berbasis Digital Pada Pondok Pesantren di Klaten
Manajemen Pendidikan
Vol 19
, No 1
(2024)
Implementation of technology-based education financial management in Islamic boarding schools in Indonesia can provide an effective solution for managing funds. however, the lack of education financial management is reflected in the use of applications that are not yet optimal, which results in the data collection, processing and data search processes being less efficient. this research aims not only to determine the capacity of Islamic boarding schools in Klaten in facing changes in digital-bas...
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MENINGKATKAN MINAT BELAJAR DENGAN MENGGUNAKAN MEDIA WORDWALL KELAS 4 DI SEKOLAH DASAR
Jurnal Sinektik
Vol 7
, No 1
(2024)
Research objective: to build interest in learning in elementary school children with technology-based, namely Wordwall, nowadays almost all children in elementary schools like to play online games on cell phones/gadgets, for this reason this method can be applied to children in elementary schools to divert children's habits so as not to get addicted to online games and make interest in learning better. the basic factor that affects children's learning interest is low, namely boring teaching tech...
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ETNOMATEMATIKA PADA BENTUK JAJANAN PASAR DI PASAR KLECO SURAKARTA
Jurnal Sinektik
Vol 7
, No 1
(2024)
Surakarta is a city that is still closely related to tradition. Traditional foods such as market snacks are one of the requirements that are usually used in the procession. Processions such as gunungan, apeman, wedding processions, dead people, and also sekatenan are inseparable from traditional food elements. This study aims to discover the geometric shapes in various market snacks and the related mathematical elements. The researcher used the ethnomathematics approach to explore the various sh...
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Manajemen Lingkungan Belajar di SMPN 1 Talang Padang
Manajemen Pendidikan
Vol 19
, No 1
(2024)
The purpose of this study is to determine the planning, organizing, implementing, and controlling the learning environment at SMPN 1 Talang Padang. This research provides a comprehensive overview of the management of the learning environment and its impact on the student learning experience. It is important to understand that good learning environment conditions not only include physical aspects, but also involve interaction between teachers, students, and the surrounding environment. This type...
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