Klaim Artikel Anda
Verifikasi kepemilikan artikel akademik
Apakah artikel-artikel ini milik Anda?
Daftarkan diri Anda sebagai author untuk mengklaim artikel dan dapatkan profil akademik terverifikasi dengan fitur lengkap.
Badge Verifikasi
Profil terverifikasi resmi
Statistik Lengkap
H-index, sitasi, dan metrik
Visibilitas Tinggi
Tampil di direktori author
Kelola Publikasi
Dashboard artikel terpadu
Langkah-langkah Klaim Artikel:
- 1. Daftar akun author dengan email akademik Anda
- 2. Verifikasi email dan lengkapi profil
- 3. Login dan buka menu "Klaim Artikel"
- 4. Cari dan klaim artikel Anda
- 5. Tunggu verifikasi dari admin (1-3 hari kerja)
Menampilkan 5701–5710 dari 13516 artikel
Peningkatan Hasil Belajar Senam Guling Depan menggunakan Metode Pembelajaran Tutor Sebaya
Journal of Education and Sport Science
Vol 4
, No 2
(2023)
Hasil observasi melalui tes praktek yang dilakukan peneliti, hasil belajar yang masih belum mencapai KKM masih banyak. Penelitian ini bertujuan untuk mengetahui peningkatan hasil belajar guling depan menggunakan metode pembelajaran tutor sebaya bagi kelas 10 MA NU 01 Limpung tahun 2022. Penelitian ini merupakan Penelitian Tindakan Kelas (PTK), menggunakan metode pengambilan data tes dan non tes. Subjek penelitian ini adalah siswa kelas 10 sebanyak 30 siswa. Berdasarkan hasil penelitian dan anali...
Sumber Asli
Google Scholar
Pemanfaatan Augmented Reality dalam Pembelajaran IPS Menyajikan Informasi Sejarah dengan Realitas Tambahan
Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan
Vol 2
, No 4
(2023)
Utilization of Augmented Reality (AR) in learning Social Sciences (IPS) with a focus on presenting historical information. Augmented Reality is a technology that allows users to see the real world with the addition of digital elements, such as images, text, or 3D objects inserted in the physical environment. This research illustrates how AR can be used in social studies learning to improve students' understanding of history. By integrating AR into the learning experience, students can access add...
Sumber Asli
Google Scholar
DOI
Upaya Peningkatan Aktivitas Belajar Dan Keterampilan Memecahkan Masalah Menggunakan Model LEARN GREAT Pada Muatan IPA
Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan
Vol 2
, No 4
(2023)
The new era 5.0 causes challenges covering various aspects and fields, one of which is education. Therefore, it is necessary to have human resources who have high-level thinking skills (HOTS), where one of the supports is science subjects. However, in science learning in elementary schools, it is still found that student activity in learning and problem-solving skills and learning outcomes tend to be low. For this reason, this study aims to improve the activities of teachers, students, problem-s...
Sumber Asli
Google Scholar
DOI
Urgensi Media Sosial Dan Keterampilan Kewirausahaan Menuju Keberhasilan
Wawasan : Jurnal Ilmu Manajemen, Ekonomi dan Kewirausahan
Vol 2
, No 1
(2023)
This research aims to be able to able to describe and find out about the urgency of social media and entrepreneurial skills towards success. Social media is very influential on entrepreneurial success, especially in the increasingly developing and advance digital era. Entrepreneurs themselves have the meaning of people who change the value of resources, labor, materials and other production factors to be greater than before and also people who make changes, innovate and use new methods. Skills a...
Sumber Asli
Google Scholar
DOI
DEVELOPMENT OF JAVANESE SCRIPT APPLICATION TO INCREASE LEARNING MOTIVATION OF ELEMENTARY SCHOOL STUDENTS
Schola Journal
Vol 1
, No 2
(2023)
This research, which aims to increase the learning motivation of elementary school students, was conducted at Loireng State Elementary School. Research and Development (R&D) method were used to develop this Javanese script application. The subjects in this study were grade 5 (five) students at SDN Loireng. The results of motivation before and after using the Javanese script application amounted to 65% and 98%, it was concluded that the learning motivation questionnaire obtained the results o...
Sumber Asli
Google Scholar
DOI
ANALYSIS OF THE NEED FOR DIGITAL GAME-BASED LKPD TO IMPROVE PRIMARY SCHOOL STUDENTS' CRITICAL REASONING ABILITY
Schola Journal
Vol 1
, No 2
(2023)
The purpose of this article is to determine the level of need for using game-based digital LKPD in improving critical reasoning skills. The method used is descriptive qualitative. Data collection techniques used questionnaires and interviews. The data analysis technique uses descriptive through interview activities and quantitative based on the percentage of questionnaire distribution results via Google Forms. The results of the initial needs analysis of students regarding the need for game-base...
Sumber Asli
Google Scholar
DOI
VALIDITY AND RELIABILITY TEST FOR INDEPENDENCE STUDENT SCHOOL BASE CLASS 6
Schola Journal
Vol 1
, No 2
(2023)
Every research project needs a tool to gather data using. The validity and reliability criteria must be followed while preparing test and non-test data. It is feasible to confirm the data's consistency and correctness using SPSS software. This research project will outline the phases of learning evaluation courses in the validity and reliability test. Data on student independence surveys were taken at several primary schools, including SDN Srondol Kulon 03 and SDN Srondol Kulon 02. The instrumen...
Sumber Asli
Google Scholar
DOI
1 Sitasi
ANALYSIS OF DIFFICULTIES IN LEARNING TO READ FOR CHILDREN WITH SPECIAL NEEDS IN PRIMARY SCHOOL
Schola Journal
Vol 1
, No 2
(2023)
Overcoming reading problems include physical and psychological disorders such as language, oral or written disorders, as well as mild motor problems and emotional disorders. Children with learning difficulties, such as dyslexia, face challenges in inclusive schools, requiring special attention in processing information, especially in reading. The reading process plays a key role in understanding issues and expanding students' knowledge. This research uses a qualitative approach with descriptive...
Sumber Asli
Google Scholar
DOI
ANALISIS KINERJA KARYAWAN DENGAN MOTIVASI KERJA SEBAGAI VARIABEL INTERVENING : Studi Kasus: PT. KIN YIP Bags And Hats Indonesia
Jurnal Manajemen Sosial Ekonomi
Vol 3
, No 2
(2023)
Penelitian ini bertujuan untuk mengetahui pengaruh gaya kepemimpinan, kemampuan karyawan, dan budaya organisasi dengan motivasi kerja sebagai variabel intervening terhadap kinerja karyawan, teknik random sampling digunakan untuk pengambilan sampel dengan perolehan hasil 71 responden. Penelitian ini menggunakan beberapa teknik analisis linier dengan mengaplikasikan perangkat lunak SPSS 26 untuk analisis data, dan uji sobel tes yang digunakan sebagai uji hipotesis menggunakan program Kalkulator Te...
Sumber Asli
Google Scholar
DOI
Meningkatkan Aktivitas Dan Hasil Belajar Matematika Menggunakan Kombinasi Model PBL, SR, Dan CRH Di SDN Antasan Kecil Timur 3 Banjarmasin
Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa
Vol 2
, No 4
(2023)
The problem raised in this study is the low activity and student learning outcomes. Effort to overcome this problem is to apply learning with a combination of Problem Based Learning, Simultaneous Roundtable, and Course Review Horay models. The aim of the research is to describe teacher activities, analyze student activities, and student learning outcomes. The study used classroom action research which was carried out in 4 meetings. The subjects of this research were fourth grade students at SDN...
Sumber Asli
Google Scholar
DOI