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Pengembangan Game Edukasi Pengenalan Rambu-Rambu Lalu Lintas TK Kemala Bhayangkari 31 Salatiga
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 15
, No 2
(2022)
Educational game is a game which is specifically designed as a tool to accomplish educational needs. Therefore, it has to be projected in an exact precision to achieve its goal: educating, and increasing the user knowledge and skills.
There are some problems which frequently happened at TK Kemala Bhayangkari 31 Salatiga, firstly, the number of props of traffic signs is limited so it is not proportional to the number of meetings in the existing curriculum and students must repeat the same materi...
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ANALYSIS APPLICATION OF OBJECT POOLING METHOD ON 2D ENDLESS RUNNER GAME
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 15
, No 2
(2022)
In this era of rapid technological development, many things are developing rapidly, one of which is the development of games in the world. Many games have been made by the developers themselves, so there are already many variations of the type of game itself, one of which is the endless runner genre game. In the endless runner game itself, there is an object that we have to create massively and repeatedly which usually applies to how to create and delete these objects massively.
However, there i...
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PENGENALAN BISNIS DAN TEKNOLOGI BLOCKCHAIN DALAM RANGKA MEMBANGKITKAN EKONOMI MASYARAKAT
Yohan Fitriadi
; Wellia Novita
; Puspita Rama Nopiana
; Rionardi Z
; Dimas Harris Sean Keefe
; Jefri Rahmad Mulia
Karunia: Jurnal Hasil Pengabdian Masyarakat Indonesia
Vol 1
, No 4
(2022)
The purpose of activity is to introduce that the public must be familiar with current technological developments, and how technology can contribute to the business world. The activity also opened up insight and horizons for thinking about blockchain technology called mass technology, because the PKM activity also brought business partners from PT Alko Sumatra International. The results of this activity can provide new enthusiasm, especially the commu...
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SISTEM INFORMASI ADMINISTRASI PEMBAYARAN SEKOLAH TERINTEGRASI BARCODE READER DENGAN METODE BERORIENTASI OBJEK BERBASIS CLIENT SERVER
Jurnal Elektronika dan Komputer
Vol 15
, No 2
(2022)
Recording financial transactions is an important activity that must be carried out by a business. In accounting, recording financial transactions is a fundamental thing that must be done. With these records, all business financial transactions can be accounted for and brought to the financial statements. Computerized technology using barcodes in payment transactions has the aim of increasing speed, accuracy, and service quality. In carrying out payment administration activities still using the m...
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2 Sitasi
Perancangan E-Modul Eksperimen Berbasis Discovery Learning Pada Pembelajaran IPA
Jurnal Inovasi Pendidikan Sains (JIPS)
Vol 3
, No 2
(2022)
Penelitian ini bertujuan untuk mengetahui kelayakan modul elektronik dan respon siswa terhadap penggunaan modul elektronik berbasis discovery learninng pada praktikum IPA materi listrik dinamis di kelas IX SMPN 2 Sangai Ambawang. Penelitian ini merupakan Research and Development (R&D) dengan prosedur penelitian menggunakan model rancangan ADDIE, yang dimodifikasi yaitu (1) Analysis, (2) Design, dan (3) Development. Subjek dalam penelitian ini terdiri atas subjek pengembangan yaitu tiga valid...
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Studi Strategi Pemasaran Selama Masa Pandemi Covid 19 Pada UMKM Olahan Tempe Semarang
EBISNIS : JURNAL ILMIAH EKONOMI DAN BISNIS
Vol 3
, No 2
(2022)
This research is a type of field research, where the author goes directly to the field in processed tempeh SMEs in Tempe Processed Village, Sampangan Village, Gajah Mungkur District, Semarang City. The study used data analysis techniques, namely qualitative methods with a descriptive approach. In analyzing the data, the researcher conducted observations, interviews, and documentation to obtain the required data. The results showed that to survive the COVID-19 pandemic, the efforts made were mark...
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7 Sitasi
PENGARUH E-WOM, KUALITAS LAYANAN TERHADAP CITRA DESTINASI BERDAMPAK PADA MINAT KUNJUNG WISATAWAN KE THE PICAS ADVENTURE BANJARNEGARA
Fokus Ekonomi : Jurnal Ilmiah Ekonomi
Vol 17
, No 2
(2022)
Tourism is one of the sectors that can encourage the economy of a region. Managers of tourist destinations must be able to compete to be able to attract domestic tourists and foreign tourists in order to encourage the interest of visiting tourists to visit again. This study aims to determine the effect of electronic word of mouth, service quality on the image of a destination that can have an impact on tourist interest in The Picas Adventure Banjarnegara. The population in this study were all vi...
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Budaya Literasi Membaca di Perpustakaan untuk Meningkatkan Kompetensi Holistik bagi Siswa Sekolah Dasar
Dzulfiqar Restu Afghani
; Harun Joko Prayitno
; Estria Dwi Jayanti
; Clarisa Ayu Zsa-ZsaDilla
; Tara Aldita Salsabilla
; Erlin Dian Saputri
; Nisa Dwi Septiyanti
; Hery Siswanto
Buletin KKN Pendidikan
Vol 4
, No 2
(2022)
Membaca merupakan suatu tahapan awal dalam suatu proses belajar terutama bagi siswa sekolah dasar. Banyak penelitian yang mengungkap bahwa dengan kebiasaan membaca dapat meningkatkan pengetahuan dan kecerdasan seseorang. Literasi membaca bukan hanya sekedar kegiatan membaca biasa, melainkan dapat menjadi sebuah kegiatan yang menghasilkan budaya. Budaya membaca dapat memberikan banyak manfaat yang baik, salah satunya menumbuhkan minat membaca dan menulis. Untuk membangun sebuah budaya literasi me...
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Pengenalan Kebudayaan Indonesia melalui Boanding Literasi SB Hulu Kelang Malaysia
Buletin KKN Pendidikan
Vol 4
, No 2
(2022)
Setiap anak memiliki hak untuk belajar tanpa memandang terlahir dari orang tua siapa. Anak Tenaga Kerja Indonesia (TKI) pun yang bekerja di luar negeri juga memiliki hak untuk belajar pada umumnya. Banyak faktor yang menjadi penghambat anak TKI luar negeri tidak dapat bersekolah salah satunya minimnya sekolah Indonesia yang ada di luar negeri. Pengabdian Kuliah Kerja Nyata (KKN) ini terlaksana di Sanggar Bimbingan Hulu Kelang Malaysia kurang lebih hampir satu bulan. Program pengabdian ini bertuj...
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ANALISIS KESEJAHTERAAN EKONOMI PELAKU USAHA SEWA MAINAN ALUN-ALUN SANGKALA BUANA CIREBON
Gama Pratama
; Ade Nurkhafifah
; Kamilah Marzuq
; Lukman Nul Hakim
; Nur Aisyah
; Riana Adita
; Putri Muliana Sari
Jurnal Ekonomi, Bisnis dan Manajemen (EBISMEN)
Vol 1
, No 4
(2022)
Abstract. This research was conducted in October 2022. The purpose of this study was to analyze producer surplus and the welfare of toy rental business actors in Sangkala Buana Cirebon Square by using the interview method with 5 respondents who are toy rental business actors in the area. This research uses case study method. The data needed in this study includes primary data obtained directly from the field through the interview process. The results of the study show that the producer surplus i...
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