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Perancangan Video Digital Motion Graphic 2D untuk Promosi Perpustakaan Menggunakan HMDM
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 5
, No 2
(2022)
The Boyolali Regional Library is a means of supporting public education organized by the Government of Boyolali Regency, Central Java. It is necessary to design promotional media and library information in order to increase public interest in coming and getting to know the complete library facilities. This research designs multimedia in the form of 2D digital motion graphic video as a promotional media for the Boyolali regional library. The method used is the Holistic Multimedia Development Mode...
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2 Sitasi
The Influence of Clothing Brand Marketing on Instagram on People's Purchase Intentions in Batam City
Vivien Christy Apriyanti
; Vivien Christy Apriyanti
; Andre Jonathan Harahap
; Bryan Tandian
; Pangestu
; Viona Angelina Herwanto
EBISNIS : JURNAL ILMIAH EKONOMI DAN BISNIS
Vol 6
, No 1
(2022)
Instagram’s popularity is used by many clothing brands in Indonesia to market their products. Marketing itself is needed to increase product sales. This study aims to determine the influence of clothing brand marketing on Instagram on people's buying intentions in Batam City. The quantitative research was done by disseminating online questionnaires to the people of Batam City with different age ranges and managed to collect 380 respondents. The research data were analyzed by SEM method, using SP...
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the PENGARUH BRAND IMAGE BRAND TRUST DAN HARGA TERHADAP KEPUTUSAN PEMBELIAN PADA MARKETPLACE SHOPEE (Survey Pada Pengguna Shopee Di Kota Klaten)
Jurnal Ekonomi dan Kewirausahaan
Vol 22
, No 1
(2022)
The goal of this research wass to assess the relevance of the brand image, brand trust, and pricing on Purchase Decision. This form of reseach is survey. Census on Shopee users in Klaten city. The population of this research are those who reside in Klaten who have shopeed online at the Shopee marketplace, the number of which is not known with absolutely. The research sample was 100 respondent. Data collecting strategies employing a questionnaire. The data analysis approach ussed multiple linier...
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4 Sitasi
THE EFFECT OF FINANCIAL LITERACY, FINANCIAL ATTITUDE AND SELF-CONTROL ON THE BEHAVIOR OF FINANCIAL MANAGEMENT STUDENTS FACULTY OF ECONOMICS IN 2021
Jurnal Ekonomi dan Kewirausahaan
Vol 22
, No 1
(2022)
The purpose analyze the effect of financial literacy, financial attitude and self-control on financial management behavior in students of the Faculty of Economics, Slamet Riyadi University, Surakarta in 2021. The research population is Active Students of the Faculty of Economics, Slamet Riyadi University, Surakarta in 2021. The sampling technique uses the proportional stratified technique. random sampling. Data collection techniques using questionnaires. Analysis of the data used is multiple lin...
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3 Sitasi
Transformation Of The Traditional Dance Choreography Of Molapi Saronde Gorontalo
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 15
, No 1
(2022)
This study discusses the change in the choreography of the traditional Molapi Saronde dance to the Saronde Kreasi dance in the city of Gorontalo. This research will focus on the changes that occur in the choreography of the Molapi Saronde dance, the creation of the Saronde dance, because along with the times, the dance which was usually only performed at traditional weddings among kings (nobles) has now become a public dance that can be held for entertainment events such as welcoming guests. The...
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Desain Pembelajaran Alam Semesta Anak TK Menggunakan AR Dengan Tehnik Markerless
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 5
, No 1
(2022)
The method of learning the universe at TK Pertiwi Bebengan, Kec. Boja, Kab. Kendal, Central Java is still simple, namely explaining the material by displaying a 2-dimensional still image. This makes students unable to see directly the process of rotation and movement of celestial bodies in the universe. For this reason, it is necessary to create an application that can display the process through 3D animated moving images using Augmented Reality (AR) based technology. The research method used is...
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1 Sitasi
Game Edukasi Interaktif Pengenalan Tata Surya Berbasis Animasi 2D untuk Siswa Kelas 6 SD
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 5
, No 2
(2022)
The solar system is one of the natural science lessons taught in grade 6 elementary school. This material is abstract because in studying it children cannot directly observe the phenomena of celestial bodies in the solar system. So far, only using books or 2D images as media. This study aims to create an educational game about the introduction of the solar system. 2D animation is made with icons and audio so that it can attract students' interest in learning and remembering solar system material...
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8 Sitasi
DESAIN SISTEM INFORMASI PERPUSTAKAAN UNIVERSITAS STIKUBANK SEMARANG BERBASIS WEB
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 15
, No 1
(2022)
Libraries are part of learning resources that must be owned by every school or college. Because students easily find information or knowledge through the library. With the development of technology, people think to be able to work more effectively and efficiently. The purpose of this study is to create an information system to overcome these limitations in order to improve services to library users and expedite the administrative process to be faster and more accurate. The design of a web-based...
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EFEKTIFITAS INFOGRAFIS DALAM MEDIA PROMOSI UMKM
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 15
, No 1
(2022)
Taman Makam Abu Ambarawa is a cemetery managed by the Gotong Royong Social Foundation, has been using infographics in promotional media in the form of brochures, catalogs and business cards since 2017. This study was conducted to determine the effectiveness of using infographics in promotional media.
The EPIC model is used as a method to determine the effectiveness of infographics in the promotional media that have been used, using the indicators of Empathy, Persuasion, Impact and Communication....
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AN ANALYSIS ON THE STUDENTS’ ATTITUDE TOWARDS THE USE OF GOOGLE CLASSROOM IN ENGLISH LEARNING: A Descriptive Study at the Eighth Grade of SMPN 27 Surakarta 2022 / 2023 Academic Year
English Research Journal : Journal of Education, Language, Literature, Arts and Culture
Vol 7
, No 2
(2022)
This research aimed to find out the students’ attitude towards the use of Google Classroom in English learning at the Eighth Grade of SMPN 27 Surakarta 2022 / 2023 Academic Year. This study was conducted in the eighth grade of SMPN 27 Surakarta 2022 / 2023 Academic Year. The researchers utilize descriptive research which was conducted from June until July. The students of VIII-E were the subject of this research with totally of 30 students. Questionnaires to the students, interviewing the Engl...
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