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Pengaruh Konsumsi Pisang Ambon Terhadap Penurunan Tekanan Darah Pada Lansia Dengan Hipertensi Di Wilayah Kerja Puskesmas Tebing Tanjung Balai Karimun
Jurnal Ventilator: Jurnal riset ilmu kesehatan dan Keperawatan
Vol 2
, No 3
(2024)
The most common health problem suffered by the elderly is hypertension. In Indonesia, hypertension is in first place with the most problems experienced by the elderly, followed by arthritis, diabetes mellitus, heart disease and stroke. One non-pharmacological treatment that can be done is consuming Ambon bananas twice a day for 7 days. Objective: This research is to determine the effect of Ambon bananas on reducing blood pressure in elderly people with hypertension in the Tebing Tanjung Balai Ka...
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Strategi Pembelajaran Aktif Tipe Team Quiz Terhadap Keaktifan Belajar Pendidikan Agama Kristen Dan Budi Pekerti Siswa Kelas X SMK Negeri 1 Raya Kabupaten Simalungun Tahun Pembelajaran 2023/2024
Populer: Jurnal Penelitian Mahasiswa
Vol 3
, No 3
(2024)
The research aims to determine the positive and significant influence of the team quiz type active learning strategy on the active learning of Christian Religious Education and Character Education of class The research hypothesis is that there is a positive and significant influence of the team quiz type active learning strategy on the active learning of Christian Religious Education and Characteristics of class
Descriptive and inferential quantitative research methods. The population of all cla...
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ANALISIS PERMASALAHAN PENGANGGURAN DI INDONESIA
KOMPAK : Jurnal Ilmiah Komputerisasi Akuntansi
Vol 17
, No 1
(2024)
This study aims to identify the factors that influence the unemployment rate and its impact on the economic and social welfare of the community. The research method uses a literature study. The findings show that factors such as inequality in labor supply and demand, government policies that are less pro-people, and population growth are the main causes of high unemployment. Although the government has taken measures, such as the allocation of funds for handling COVID-19 and incentive programs,...
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Analisis User Interface Dan User Experience Pada Aplikasi Gramedia Digital Menggunakan Metode Human Centered Design
Dinamik
Vol 29
, No 2
(2024)
Penelitian ini bertujuan untuk meningkatkan User Interface (UI) dan User Experience (UX) pada aplikasi Gramedia Digital, yang merupakan platform untuk mengakses konten digital seperti buku, majalah, dan e-book. Metode Human Centered Design digunakan dalam penelitian ini, dengan fokus pada pemahaman mendalam tentang pengguna, kebutuhan mereka, dan lingkungan penggunaan aplikasi. Data dikumpulkan melalui wawancara, observasi, dan survei untuk mengidentifikasi kebutuhan dan preferensi pengguna. Ber...
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Aplikasi penilaian kinerja karyawan menggunakan metode Balanced Scorecard (BSC)
Dinamik
Vol 29
, No 2
(2024)
Penilaian kinerja karyawan menggunakan metode Balanced Scorecard (BSC) sangat efektif dalam mengukur penilaian kinerja karyawan dari berbagai perspektif, seperti finansial, pelanggan, proses internal dan pertumbuhan dan pembelajaran. Dengan demikian, penelitian ini bertujuan untuk merancang dan mengimplementasikan aplikasi penilaian kinerja karyawan dengan menggunakan metode Balanced Scorecard (BSC) pada perusahaan PT. ForIT Asta Solusindo.
Pada penelitian ini penulis merancang dan mengimplement...
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Pengaruh Kompetensi Sosial Guru Pendidikan Agama Kristen Terhadap Motivasi Belajar Siswa Di Kelas XI SMK Negeri 1 Raya
Kurnia Novita Harianja
; Tianggur Medi Napitupulu
; Ronny Simatupang
; Johari Manik
; Sabar Rudi Sitompul
Populer: Jurnal Penelitian Mahasiswa
Vol 3
, No 3
(2024)
The aim of this research is to determine the positive and significant influence of the Social Competence of Christian Religious Education Teachers on Student Learning Motivation in class XI of SMK Negeri 1 Raya. The method used is a descriptive quantitative research method, with a population of 237 students and a sample taken of 25% so that the sample for this research is 59 students using Random Sampling techniques. The instrument used in this research used a closed questionnaire of 33 question...
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IMPLEMENTASI METODE TREND MOMENT UNTUK PREDIKSI PENJUALAN BARANG: Implementasi Metode Trend Moment Untuk Prediksi Penjualan Barang
EBISNIS : JURNAL ILMIAH EKONOMI DAN BISNIS
Vol 17
, No 1
(2024)
Problems that still occur in the current condition of PT MASSINDO, which is located at Jalan Gatot Subroto no 23, Block 9, Semarang City, in the process of selling springbeds, still often experience fluctuations in sales of several types and types of springbeds which are influenced by the number of goods to be sold which do not match the number of sales, thus causing a lot of losses. Therefore, it is necessary to carry out an analysis process on sales that will occur in the coming period to incr...
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PENGARUH PERMAINAN DALAM PEMBELAJARAN IPAS TERHADAP MOTIVASI BELAJAR SISWA KELAS 4 SD N CIBUNGUR
Jurnal Sinektik
Vol 7
, No 1
(2024)
This research is an observational study of data on students who are less effective in learning which can indicate a lack of motivation and concentration in student learning in participating in various learning activities both inside and outside the classroom. The objectives of this study include (1) testing the relationship between games and science learning outcomes (2) testing the relationship between students' learning motivation and science learning outcomes (3) the relationship between game...
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PENERAPAN MODEL COOPERATIVE SCRIPT UNTUK MENINGKATKAN HASIL BELAJAR PESERTA DIDIK SDN TLOGOSARI KULON 01 SEMARANG
Jurnal Sinektik
Vol 7
, No 1
(2024)
The objective of the research is to improve the result of social studies about wawancara of the student class IV SDN Tlogosari Kulon 01 Semarang by implemation model pembelajaran Cooperative Script. The method is used action class that consist of two cycles, each cycles has planning, implementation, observation, and reflection the subject of the research is 28 students. The instrument is used essay test and observation. The result of the research through by implemation model pembelajaran Coopera...
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ANALISIS MEDIA AUDIO VISUAL UNTUK MENINGKATKAN KEMAMPUAN MEMBACA SISWA DISLEKSIA KELAS III
Jurnal Sinektik
Vol 7
, No 1
(2024)
The background of this research is that there are students in class III with low reading ability and often make mistakes in recognizing letters. In accordance with the existing theory, students with this condition are called dyslexic disorders. The purpose of this study is to find out that the use of audio-visual media can improve the reading ability of students with dyslexia. The type of research used by researchers is qualitative with a descriptive design. Data collection techniques used by re...
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