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HUBUNGAN DURASI BERMAIN GAME ONLINE TERHADAP NYERI CARPAL TUNNEL SYNDROME PADA PENGGUNA WIFI CORNER DI TELKOM SRAGEN
Physio Journal
Vol 4
, No 1
(2024)
Game online merupakan permainan yang dapat dimainkan oleh banyak orang pada waktu bersamaan melalui jaringan internet. Dampak positif dari bermain game online adalah dapat menghilangkan stres akibat rutinitas, cepat menyelesaikan soal permasalahan dan tanggap akan cepatnya perkembangan tekologi, sedangkan dampak negatifnya adalah kecanduan dimana akan berpengaruh terhadap aktifitas fungsional dari tangan saat memegang handphone, salah satu kejadian yang bisa muncul dari hal tersebut adalah adany...
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PENATALAKSANAAN FISIOTERAPI DENGAN TERAPI LATIHAN (ISOMETRIC EXERCISE) PADA KONDISI MENISCUSS TEARS: CASE REPORT
Physio Journal
Vol 4
, No 1
(2024)
Latar Belakang: Meniscuss Tears adalah salah satu cedera terkait olahraga yang sering kali memerlukan pembedahan dikarenakan adanya nyeri dan disfungsi lutut. Penanganan lebih lanjut perlu dilakukan, karena beberapa penelitian menyebutkan bahwa individu dengan kasus Meniscuss Tears dapat mengalami resiko terjadinya cedera berulang. Tujuan dari penelitian ini untuk mengetahui efek pemberian terapi latihan dengan isometric exercise pada pasien dengan cedera meniscuss tears. Metode penelitian ini m...
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Application of Learning Cycle 7e on Environmental Pollution Material Toward Students' Interest and Learning Outcomes in Class X
JOURNAL OF BIOLOGY LEARNING
Vol 6
, No 1
(2024)
This study aims to describe the learning interest and cognitive learning outcomes of students with the Learning Cycle 7E learning model on environmental pollution material. This research uses a quantitative approach with the type of Pre-Experimental Design and One Group Pretest-Posttest design. The research sample was all students of class X SMA Negeri 1 Antang Kalang. The research instruments included learning interest questionnaire, cognitive learning outcomes test, and learning applicability...
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Innovative Governance dalam Penerapan Smart Village sebagai Upaya Peningkatan Kesejahteraan Masyarakat: Studi Kasus: Desa Kutuh, Kecamatan Kuta Selatan, Kabupaten Badung
Jurnal Media Administrasi
Vol 9
, No 1
(2024)
Kutuh Village has succeeded in providing a change from a poor village to one of the richest villages in Indonesia, showing the commitment of the Kutuh Village Government in developing villages. However, some problems that occur such as community awareness, village funding design and human resources in each element. With a study using innovative governance indicators from Tahir (2016: 284). This type of research is descriptive qualitative. The determination of informants is carried out by purposi...
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Development of Android Media in Learning Islamic Religious Education and Character by Believing in Allah's Books for Class VIII Students
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
A communication tool and source of information in learning, one of which is the use of Learning Media. This requires careful teacher position in selecting the use of media in the educational process to be able to increase student motivation in learning with the benefits of learning, namely: 1) the educational process becomes more interesting, 2) the learning process becomes more efficient and effective, 3) saves energy and time . In reality, in Islamic Religion and Character lessons with the mat...
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Workshop Pilah Sampah Sebagai Kampanye Peningkatan Kesadaran Lingkungan Bersama Rapel Solo Raya
Haryono, Novita
; Arzil, Andrine Prima Afneta
; Suminar Ayu, Aulia
; Hastjarjo, Sri
; Widyantoro, Widyantoro
; Arifin, Hamid
; Pawito, Pawito
Adi Widya: Jurnal Pengabdian Masyarakat
Vol 8
, No 1
(2024)
The community has the right to get a clean, beautiful, comfortable and healthy environment; get cleaning services; utilizing and processing waste; actively participate in waste management activities; and obtain information from local governments and/or other parties that are directly related to the sustainability of life related to waste. This right has direct implications for the community's obligations regarding the management of household waste and/or similar household waste by being obliged...
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Digitalisasi Siswa Sekolah Dasar melalui Pelatihan Pembuatan Poster dengan PixelLab
Jurnal Suara Pengabdian 45
Vol 3
, No 1
(2024)
Digitalisasi siswa Sekolah Dasar penting untuk memberikan pelatihan membuat poster dengan menggunakan aplikasi dalam pemanfaatan teknologi di pembelajaran. Kegiatan pengabdian pada siswa SD Negeri 5 Talang, Kelas 6 di Bandar Lampung bertujuan mengajarkan siswa melalui menggunakan PixelLab dalam bereksperimen di pelajaran Matematika pada praktik Market Day yang diadakan sekolah. Hal ini bertujuan untuk mendekatkan dunia pembelajaran kepada anak-anak melalui pemanfaatan aplikasi PixelLab dengan ca...
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"IMOOJI" UNTUK OLAHAN JANTUNG PISANG DESA MOJOGEDANG KABUPATEN KARANGANYAR
Adi Widya: Jurnal Pengabdian Masyarakat
Vol 8
, No 1
(2024)
Not having the geographic potential to be explored as a tourist area does not discourage the people of Mojogedang Village from improving their welfare. The objectives to be achieved in this activity are: To train Mojogedang Village PKK members to master marketing techniques through social media and internet networks by creating interesting content with digital marketing facilities so that they can generate significant income to improve the family economy in Mojogedang Village as a supporting are...
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Pelatihan Pengelasan lanjutan dalam Pembuatan Tong Sampah untuk Anak Berkebutuhan Panti Karya HEPHATA HKBP Sumatera Utara: Bahasa Indonesia
Sebayang, Melya Dyanasari
; Samosir, Rahmad
; Budiarto, Budiarto
; Sihite, Edward Baringin
; Saragih, Riswanton
; Simorangkir , Melda
Adi Widya: Jurnal Pengabdian Masyarakat
Vol 8
, No 1
(2024)
In connection with the easing of the Covid 19 virus in Indonesia, the Indonesian Christian University (UKI) Engineering PKM TEAM conducted welding training offline for children with special needs. The purpose of the Service for children at the Panti Karya is to be able to provide training in welding and making trash cans easily and effectively as life skills for the children of the HEPHATA HKBP Panti Karya Foundation in North Sumatra Participants, to be able to implement cleanliness around the H...
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Pemantapan Kemampuan Berbicara Bahasa Jepang Bagi Peserta Magang LPK Indonesia Nippon Anugerah Berbasis Aplikasi Praktek Percakapan Bahasa Jepang
Adi Widya: Jurnal Pengabdian Masyarakat
Vol 8
, No 1
(2024)
Japanese language skills are a mandatory requirement for Indonesian interns who will work in Japan. Based on interviews with the leadership of LPK INNA (Indonesia Nippon Anugerah) Padang, it is known that the average intern who goes to Japan has Japanese language skills at N4 level or at least N5. At this level, students can read hiragana, katakana and basic kanji, they are can listen and take in information that is spoken slowly. However, interns are still hampered in communicating spontaneousl...
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