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Upaya Pencegahan Hipertensi di Dusun Surodadi, Desa Bengkal, Kecamatan Kranggan, Kabupaten Temanggung
Nugroho, Fadhila Rahman
; Wulandari, Sri
; Enjela, Ririn
; Putra, W. Muhammad Surya
; Tuzzaroh, Delasta Putri Ika
; Putri, Tamara Kusuma
; Zulfiana, Anggitia Rahma
; Andika, Rama
; Nadzira, Kaila Afif
; Amalia, Navisyah Dwi
; Wardani, Ratih Sari
; Meikawati, Wulandari
Jurnal Inovasi dan Pengabdian Masyarakat Indonesia
Vol 3
, No 3
(2024)
Latar belakang: Hipertensi adalah salah satu masalah kesehatan di dunia yang juga disebut sebagai the silent killer yaitu penyakit mematikan tanpa adanya tanda dan gejala yang spesifik. Faktor penyebab penyakit tidak menular hipertensi disebabkan oleh gaya hidup yang tidak sehat, seperti pola makan (konsumsi garam berlebihan), kurangnya aktivitas fisik, dan kebiasaan merokok yang menimbulkan terjadinya penyakit hipertensi. Tujuan: Meningkatkan pengetahuan masyarakat terkait hipertensi dengan har...
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Efektivitas Metode Pembelajaran Berbasis Game dalam Meningkatkan Motivasi Belajar Siswa Sekolah Dasar
Suci Hanifah Nahampun
; Prissy Patrisia Gurning
; Rahmad Nexandika
; Yusnia Aya Astuti Zalukhu
; Michelle Evelyne Sianturi
Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan
Vol 3
, No 3
(2024)
This research aims to evaluate the effectiveness of game-based learning methods in increasing elementary school students' learning motivation. In the digital era, the use of technology in education is increasing, including the integration of educational games as a learning tool. This method is expected to make the teaching and learning process more interesting and interactive, so that it can increase student learning motivation. This research uses a quantitative approach with an experimental des...
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THE EFFECT OF AUDIO VISUAL MEDIA ON STUDENTS' MATHEMATICS LEARNING OUTCOMES AT STATE ELEMENTARY SCHOOL 124 PALEMBANG
Dikdas Bantara
Vol 7
, No 2
(2024)
This research aims to determine the significant influence in student learning outcomes between class IV.B as the control class and class IV.C as the experimental class which uses audio-visual media at SDN 124 Palembang. This research used a True Experimental treatment design. The research population was all fourth grade students at SD Negeri 124 Palembang, totaling 105 students for the 2023/2024 academic year. The sampling technique used is random sampling. Instrument validity, the test was test...
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Introduction of Marketing Strategies for Plastic Waste Recycling Products to Increase the Entrepreneurial Spirit of Madrasah Ibtida'iyah Students
Educate: Journal of Community Service in Education
Vol 4
, No 1
(2024)
This community service activity aims to improve the insights and skills of MI Hidayatul Insan Karanganyar students about marketing strategies in plastic waste recycling products. This activity was carried out at MI Hidayatul Insan Karanganyar by involving grade V students with a total of 22 students. The implementation method includes counseling and initial education regarding plastic waste management, reviewing plastic waste recycling activities, introducing marketing strategies, and preparing...
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Flash Card Media to Improve Qur'an Literacy at Masjid Jami' Nurul Jannah Grobogan in the Era of Posth Truth
Setyaningrum, Vidhy Andika
; Alifta, Zeni
; Masuwd, Mowafg
; Khakim, Ahmad Maulidin Nuril
; Putri, Amanda Alifia
Jurnal Progress: Wahana kreativitas dan Intelektualitas
Vol 12
, No 1
(2024)
The Qur'an is a guideline for Muslims in their behavior. But at this time children's Qur'anic literacy is still low. Even though it is known that the age of children is a golden age in the developmental stage, so proper treatment is needed in learning. The purpose of this study is to describe the use of Flash Card Media to Improve Qur'an Literacy in Masjid Jami' Nurul Jannah Grobogan in the Era of posh truth. This research is qualitative research with case study deception. The data collection te...
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Pengaruh Beban Kerja, Stres Kerja dan Lingkungan Kerja Terhadap Kinerja Karyawan
Jurnal Ilmu Ekonomi, Manajemen dan Bisnis
Vol 2
, No 1
(2024)
This research aims to determine the influence of workload, work stress and work environment on the performance of employees of PT BPR BKK Jateng Pemalang Branch Office. The research method used is quantitative and uses primary data in the form of a questionnaire. The population used was employees of PT BPR BKK Jateng KC Pemalang. The sample used was 71 respondents, using purposive sampling technique. The analysis method uses multiple regression analysis with the SPSS application. The results of...
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Pengaruh Disiplin Kerja dan Motivasi Kerja Terhadap Produktivitas Kerja Pegawai Badan Kesbangpol Kabupaten Pati
DHARMA EKONOMI
Vol 30
, No 2
(2023)
Organizations, companies or government agencies basically need individuals who are capable and have high competence in creating success for an organization. Success in achieving goals depends on choosing goals to be achieved by using resources to achieve organizational goals in accordance with what is expected. The objectives of this research include: 1). The influence of work discipline on the work productivity of Pati Regency Kesbangpol Agency employees. 2). The influence of work motivation on...
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Pengaruh Kualitas Pelayanan dan Promosi Terhadap Kepuasan Pengguna Jasa Online Shopee Food di Kota Sukoharjo
Media and Empowerment Communication Journal
Vol 2
, No 2
(2023)
Kehadiran ShopeeFood di Kota Sukoharjo menjadi alat bantu aktivitas masyarakat sehari-hari seperti pengantaran paket dan pengantaran makanan, sekarang ini ShopeeFood sangan di minati masyarakat dalam memenuhi kebutuhan. Salah satu kebutuhan pokok yang harus terpenuhi saat berada di rumah yaitu makanan, layanan pesan antar makanan bisa menjadi solusi bagi masyarakat Sukoharjo yang ingin membeli makanan tanpa harus keluar dari rumah. Penelitian ini bertujuan untuk mengetahui apakah kualitas pelaya...
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Sistem Pakar Deteksi Dini Tingkat Kecanduan Gadget pada Anak Menggunakan Fuzzy Tsukamoto
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 5
, No 2
(2023)
Information and communication technology continues to develop and progress which demonstrated by the presence of gadget technology. Gadgets are smart electronic devices that assist in making it simple for users to accomplish various task. The use of gadget technology in children are unable to be separated. According to the 2020 KPAI survey, approximately 71,3% of school-age children own and have played with gadgets for a longer time. As a result, it is expected that early detection of gadget add...
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EMG Signal Analysis on Flexion Extension Movements of The Hand and Leg Using Matlab
Radiasi: Jurnal Berkala Pendidikan Fisika
Vol 16
, No 2
(2023)
Muscle Spiker Shield is a tool used to record electrical signals generated by the muscles of the human body. These signals can provide important information about the health and activities of organisms, especially humans. As technology advances, more and more devices can be used to record the activity of these signals, including the Muscle Spiker Shield. One of the uses of the Muscle Spiker Shield is to monitor muscle wave activity. Human muscle waves are electrical signals generated by muscles...
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