Klaim Artikel Anda
Verifikasi kepemilikan artikel akademik
Apakah artikel-artikel ini milik Anda?
Daftarkan diri Anda sebagai author untuk mengklaim artikel dan dapatkan profil akademik terverifikasi dengan fitur lengkap.
Badge Verifikasi
Profil terverifikasi resmi
Statistik Lengkap
H-index, sitasi, dan metrik
Visibilitas Tinggi
Tampil di direktori author
Kelola Publikasi
Dashboard artikel terpadu
Langkah-langkah Klaim Artikel:
- 1. Daftar akun author dengan email akademik Anda
- 2. Verifikasi email dan lengkapi profil
- 3. Login dan buka menu "Klaim Artikel"
- 4. Cari dan klaim artikel Anda
- 5. Tunggu verifikasi dari admin (1-3 hari kerja)
Menampilkan 31–40 dari 144 artikel
Analisis Program Surabaya Smart City Dalam Menunjang Tata Kelola Lingkungan Kampung Sehati di Kota Surabaya
Public Service And Governance Journal
Vol 6
, No 2
(2025)
This study aims to analyze the role of the Surabaya Smart City Program in supporting environmental governance in Kampung Sehati, Surabaya City. The Smart City initiative implemented by the Surabaya City Government is part of an urban governance innovation based on integrated information technology and community participation. Kampung Sehati, as one of the pilot areas, serves as a case study to examine how technological approaches, regulations, and citizen engagement shape participatory, adaptive...
Sumber Asli
Google Scholar
DOI
Dampak Media Sosial terhadap Kejujuran Remaja pada Orang Tua di Desa Stabat Lama Barat
Jurnal Riset sosial humaniora, dan Pendidikan (Soshumdik)
Vol 4
, No 2
(2025)
This study uses a qualitative method with a descriptive approach to examine the impact of social media on the honesty of teenagers toward their parents in Stabat Lama Barat Village. The aim of this research is to describe the extent to which the use of social media influences teenagers’ honest behavior in communication and interaction with their parents. In an increasingly advanced digital era, social media is not only a source of entertainment but also has a significant influence on character d...
Sumber Asli
Google Scholar
DOI
Analisis Dampak Partisipasi Masyarakat pada Perekonomian Keluarga di Kampung Wisata Batik Okra Surabaya
Public Service And Governance Journal
Vol 6
, No 2
(2025)
Kampung Wisata Batik Okra Surabaya which is located in the central area of Surabaya, has a great opportunity to be developed into one of the leading tourist destination centers as well as a cultural education center. Tourists who visit can participate in the process of making written batik which is the main attraction. This research is descriptive with a qualitative approach with the theory of community participation by Marschall (2006) to analyze the impact of community participation on the fam...
Sumber Asli
Google Scholar
DOI
Design of the TeamKickOff Futsal Tournament Application Based on Mobile Design Thinking
JUISI : Jurnal Ilmiah Sistem Informasi
Vol 4
, No 2
(2025)
The Student Activity Unit (UKM) for Futsal at Multi Data Palembang University often experiences obstacles in tournament management, such as delays in match information updates, difficulty accessing information by participants, data recording errors, and inefficient time for compiling match brackets. This research aims to design a mobile-based futsal tournament management application called TeamKickOff using the Design Thinking method through five stages: empathize, define, ideate, prototype, and...
Google Scholar
DOI
KNN-Based Handwritten Digit Classification with Accuracy Analysis and Visualization
Maulana, Muhammad Rizky
; Maulana, Muhammad Rizky
; Nugroho, Adiv Prasetyo
; Adinata, Ferdyan Candra
; Haidar, Nova Briyan
; Setiawan, Arif
JUISI : Jurnal Ilmiah Sistem Informasi
Vol 4
, No 2
(2025)
The rapid advancement of information technology has had a significant impact in various fields, particularly in pattern recognition and image processing. One of the ongoing challenges is accurately recognizing handwritten digits, which plays a crucial role in document digitization, automated form reading, and other intelligent systems. This study aims to implement and evaluate the K-Nearest Neighbors (KNN) algorithm, a simple yet effective classification technique, in recognizing handwritten dig...
Google Scholar
DOI
1 Sitasi
Compuparts Game Development as Interactive Learning Media About Computer Components Using GDLC Method
Jurnal Riset sosial humaniora, dan Pendidikan (Soshumdik)
Vol 3
, No 4
(2025)
This research develops CompuParts Game, a mobile-based educational game that serves as an interactive learning media to understand computer components. The game was designed using the Game Development Life Cycle (GDLC) method which consists of six main stages, namely concept design, pre-production, production, testing, launch, and post-production. By applying gamification principles, the game features levels, leaderboards, and immediate feedback to increase user engagement in the learning proces...
Sumber Asli
Google Scholar
DOI
Pengaruh dari Kualitas Layanan dan Presepsi Harga Terhadap Loyalitas Pelanggan dengan Kepuasan Pelanggan Sebagai Variabel Mediasi : Study Kasus pada Coffee Shop Bajawa di Bekasi
DHARMA EKONOMI
Vol 32
, No 1
(2025)
This study highlights Bajawa Coffee Shop in Bekasi as the main subject in examining the factors that influence customer loyalty. This study aims to analyze the effect of service quality and price perception on customer loyalty, with customer satisfaction as a mediating variable. Service quality refers to the extent to which the service provided is able to meet customer expectations, while price perception is the customer's assessment of the economic value of the product or service received, whic...
Google Scholar
DOI
Effects of Different Local Commercial Feeds on the Performance of Layer Chickens at Zacky Farm, Blitar
Bantara Journal of Animal Science
Vol 7
, No 1
(2025)
This study assessed the Performance of layer chickens fed with different local commercial feeds at Zacky Farm. The research was conducted at Zacky Farm, Kanigoro District, Blitar Regency, from October 2024 to November 2024. An experimental research method was employed, with a Completely Randomized Design (CRD). Data analysis was performed using One-Way ANOVA, followed by Duncan's Multiple Range Test if significant differences were found. The study included four treatments: P1 (brand J commercial...
Google Scholar
DOI
The Influence Of An Interactive Learning Model Game Based Learning Using The Wordwall Application On The Geographic Literacy Of Class X Students In MA AN-Nur Gio Parigi Moutong District
Journal of Geography Science and Education
Vol 7
, No 1
(2025)
The aim of this research is to determine the influence of the interactive game-based learning model using the Wordwall application on the technological literacy of class X students in Geography Learning at MA An-Nur Gio. This research uses quantitative research methods with a Quasi Experimental research type. Data collection techniques include observation, tests and documentation to determine the effect of the interactive game based learning model using the Wordwall application on students' Geog...
Sumber Asli
Google Scholar
Determination of pH value and Vitamin C Levels in Spontaneous Fermented Kimchi and Pickles by Acid Lactic Bacteria
Suleman, Dininurilmi
; Rizki, Prajwalita Rukmakharisma
; Susanto, Fika
; Rahmawati, Ayu
; Zhulaikah, Hanif Nur
; Aulia, Maulida
; Puspitasari
; Firdaus, Nova Novia
; Ajeng, Shavira
; Hapsari, Alifia Karina
Journal of Food and Agricultural Product
Vol 5
, No 1
(2025)
Fermentation is the process of chemical transformation in an organic substrate through the activity of enzymes produced by microorganisms. Food fermentation provides some nutritional benefits. It also helps to maintain and increase the nutritional value of food such as vitamin C. Vitamin C, which satisfies the nutritional needs of a balanced diet, is found in abundance in fruits and vegetables. However, there is currently no preservation method that can maintain the amounts of ascorbic acid that...
Sumber Asli
Google Scholar
DOI