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Menampilkan 1261–1270 dari 7941 artikel
IMPLEMENTASI METODE CERTAINTY FAKTOR DALAM SISTEM PAKAR UNTUK DIAGNOSA KERUSAKAN LAPTOP
Jurnal Teknologi Informasi dan Komunikasi (TIKomSiN)
Vol 13
, No 1
(2025)
Expert systems have been used in various fields. With the aim of helping users solve the problems they face. This study presents the application of the Certainty Factor (CF) method in an expert system designed to diagnose laptop damage based on symptoms experienced by users. This system aims to help technicians and general users identify potential laptop malfunctions with better accuracy. The expert system developed combines a comprehensive knowledge base consisting of various laptop components...
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Efektivitas Motion graphic sebagai Media Kampanye Sosial untuk Meningkatkan Kesadaran Literasi Digital generasi muda
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
The development of digital technology has driven substantial transformation in communication patterns and access to information, especially among the younger generation. However, the relatively low level of digital literacy is still a problem that requires strategic handling. This study aims to examine the effectiveness of using motion graphics a social campaign medium in increasing awareness of digital literacy among the younger generation. research methodology applied uses a quantitative appro...
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Karakteristik Italian Meringue Butter Cream Menggunakan Proporsi Pemanis yang Berbeda
Jurnal Pengembangan IPTeks Seni Kuliner, Tata Rias, dan Desain Mode
Vol 17
, No 1
(2025)
The objective of this study was to assess the sensory acceptability of Italian Meringue Butter Cream in terms of texture, aroma, color, and taste, using varying proportions of sweeteners. The research was carried out in the Culinary Arts Laboratory of the Ibu Kartini Academy of Social Welfare. An experimental approach was employed, utilizing a Completely Randomized Design (CRD). The study involved three treatments with different ratios of granulated sugar to stevia: F1 (220 g : 20 g), F2 (150 g...
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Pertanggungjawaban Pidana Pelaku Tindak Pidana Korupsi Pengelolaan Anggaran Desa Balunijuk (Studi Putusan Nomor 38/Pid.Sus-Tpk/2023/Pn Pgp)
Jurnal Penelitian Serambi Hukum
Vol 18
, No 01
(2025)
Criminal liability is defined as the continuation of objective blame that exists in a criminal act and subjectively meets the requirements to be punished for the act. Corruption is regulated in Law Number 31 of 1999 concerning the Eradication of Criminal Acts of Corruption as amended and supplemented by Law Number 20 of 2001 concerning Amendments to Law Number 31 of 1999 concerning the Eradication of Criminal Acts of Corruption. Legal certainty is the basis for a State in implementing applicable...
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Citra PSSI terkait Pemain Naturalisasi dan Diaspora dalam Tim Nasional Sepak Bola Indonesia
Global and Foreign Affairs Journal
Vol 2
, No 1
(2025)
This study examines public opinion and the image of PSSI (All Indonesia Football Association) with the presence of naturalized and diaspora players in the Indonesian national team. This study aims to examine the pros and cons of The Jak Mania or Persija Jakarta supporters because the presence of naturalized and diaspora players has caused a lot of debate among supporters, there are positive and negative opinions, many consider the arrival of these naturalized players can help improve the perform...
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FRAMING MEDIA ONLINE LOKAL DALAM MEMBENTUK OPINI MASYARAKAT SURAKARTA TERKAIT ORMAS YANG MENYETUJUI PENAMBANGAN (WIUPK)
Global and Foreign Affairs Journal
Vol 2
, No 1
(2025)
This research aims to analyze how local online media framing shapes public opinion in Surakarta regarding Nahdlatul Ulama (NU) as an organization supporting mining activities in the special mining business permit areas (WIUPK). The study employs content analysis to identify framing elements in news related to mining permits granted to NU. The findings indicate that media frames the news by emphasizing professionalism, transparency, and inclusivity of government policies, significantly influencin...
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Peranan Media Sosial Dalam Partisipasi Politik Mahasiswa Di Era Society 5.0
Jurnal Riset sosial humaniora, dan Pendidikan (Soshumdik)
Vol 4
, No 2
(2025)
The rapid technological development in the Society 5.0 era has brought about a transformation in digital political participation in Indonesia as well as changes in student political participation patterns. Students, as a young intellectual group, have their own unique ways of using social media for political participation. The purpose of this research is to understand the role of social media in student political participation in the Society 5.0 era. This study employs a qualitative method with...
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RFM Analysis Application for Customer Loyalty Identification in Bodywork PT. Bengawan Karya Sakti
Dinamik
Vol 30
, No 2
(2025)
The bodywork industry in Indonesia is under high competitive pressure, requiring companies to be more adaptive in understanding customer behavior in order to maintain business continuity. PT. Bengawan Karya Sakti as one of the national bodywork companies, has not optimally utilized historical transaction data to assess customer loyalty. This study aims to identify customer loyalty segmentation through the application of the RFM (Recency, Frequency, Monetary) method, which is used to analyze sale...
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Optimizing urban agriculture in empowering HIV/AIDS children in Lentera houses: Optimalisasi pertanian perkotaan dalam pemberdayaan anak-anak HIV/AIDS pada rumah Lentera
Pamungkas, Hanung
; Ardy Prasetya, Hernowo
; Autentika May Putra Pratama, Febian
; Arifah, Siti
; Oktiviani Pradita, Annisa
; Sumarmi
Jurnal Karya Pengabdian Masyarakat
Vol 3
, No 1
(2025)
HIV (Human Immunodeficiency Virus) is a virus that attacks a person's immune system, often called PLWHA (People with HIV AIDS). The public stigma about PLWHA has a negative impact on development, especially PLWHA who are still children, such as those at the Lantern Foundation, especially since the Lantern Foundation is located in the middle of an urban area, meaning they have to survive with the help and assistance of generous people. Urban Farming or Urban Agriculture offers an interesting and...
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Implementasi Metode Linear Congruential Generator (LCG) Dalam Game Puzzle Fosil Berbasis Hand Tracking (Studi Kasus: Museum Purba Unit Bukuran)
Jurnal Ilmiah Sinus
Vol 23
, No 2
(2025)
In the digital era, the use of interactive technology is increasingly widespread, including in the fields of education and entertainment. This study aims to develop a fossil Puzzle Game based on Hand Tracking at the Museum Purba Unit Bukuran using the Linear Congruential Generator (LCG) method to generate varied and random challenges. The implementation of LCG in this Game is expected to enhance the variation and randomization of Puzzle pieces, providing a more engaging and immersive learning ex...
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