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Perbandingan Analisis Usability Aplikasi OVO dan DANA di Program Studi Teknik Informatika Universitas Islam Balitar
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 7
, No 1
(2025)
The purpose of this study is to examine the variations in the usage of digital wallet applications OVO and DANA among students of the Computer Engineering Program at Universitas Islam Balitar (UNISBA) Blitar based on usability components according to Nielsen’s Model. The analysis was conducted using the Mann-Whitney U test through SPSS version 27. The five main usability components analyzed include Learnability, Memorability, Efficiency, Error, and Satisfaction. The results indicate that for the...
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Analisis Inovasi Tata Kelola Keuangan Desa melalui SISKEUDES (Sistem Keuangan Desa) di Desa Sindangheula
Jurnal Media Administrasi
Vol 10
, No 1
(2025)
This study aims to evaluate and develop SISKEUDES implementation in Sindangheula Village through the lens of Everett M. Rogers' Diffusion of Innovation theory. Using a qualitative descriptive method, data were collected through interviews with the village head and financial affairs officer. The findings indicate that SISKEUDES has been adopted primarily due to its relative advantage in replacing manual systems, resulting in more structured and accountable financial management. However, the compl...
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Analisis Penerapan Space Matrix Pada Bank BRI Unit Sokaraja Tengah Dalam Menciptakan Inovasi Layanan Perbankan untuk Segmen Mikro dan UMKM
Jurnal Ekonomi, Bisnis dan Manajemen (EBISMEN)
Vol 4
, No 2
(2025)
The rapid advancement of digital transformation, coupled with the increasing intensity of competition in the financial industry, compels banking institutions to implement appropriate strategies to enhance their competitiveness—particularly in serving the micro and Small and Medium Enterprises (SMEs) segments. This study aims to analyze the application of the Strategic Position and Action Evaluation (SPACE) Matrix as a tool for formulating effective marketing strategies at Bank BRI Unit Sokaraja...
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EXPLORING THE MEANING OF LIFE OF LATE ADOLESCENTS THROUGH THE MODIFICATION OF MICHAEL F. STEGER'S THEORY SCALE
COUNSENESIA Indonesian Journal of Guidance and Counseling
Vol 6
, No 1
(2025)
The search for meaning in life among late adolescents is a crucial factor in their identity development, especially in the midst of social and emotional challenges. Although many studies have been conducted on the meaning of life, the limitations of existing instruments are unable to reflect the complexity of the meaning of life experience in late adolescents, so modifications are needed to address this need. This study aims to modify the meaning of life scale to better fit the context and exper...
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INCREASING TEAMWORK OF ELEMENTARY SCHOOL STUDENTS THROUGH A PUZZLE ESTAFET GAME
COUNSENESIA Indonesian Journal of Guidance and Counseling
Vol 6
, No 1
(2025)
Teamwork skills are essential for every student at the elementary school level. Teamwork teaches students to understand, feel, and implement group activities to achieve a common goal. The study aimed to increase student teamwork through a puzzle estafet game. This quantitative study has a pre-experimental research design and a one-group pretest and posttest design. Researchers used the entire population as a research sample, namely 25 fifth-grade students. Data collection used a questionnaire th...
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IMPROVING UNDERSTANDING OF IMMUNOHEMATOLOGY FOR HOSPITAL BLOOD BANK OFFICERS THROUGH BLOOD SERVICE TRAINING
Jurnal Pengabdian Multidisiplin dan Pemberdayaan Masyarakat: Abdikes Trada
Vol 2
, No 1
(2025)
Training in blood service focused on immunohematology understanding for Blood Bank Hospital (BDRS) personnel plays a crucial role in ensuring blood transfusion safety. This study aims to enhance the knowledge of BDRS staff regarding the fundamental concepts of immunohematology, including antigens, antibodies, and antigen-antibody interactions that impact successful blood matching. This training was conducted using pre-test and post-test methods to assess participants' understanding before and af...
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Inovasi Pendekatan Experiential Learning Pada Pembelajaran Menulis Puisi Kelas XI SMA SAQO
Klitika: Jurnal Ilmiah Pendidikan Bahasa dan Sastra Indonesia
Vol 7
, No 1
(2025)
Pembelajaran menulis puisi di tingkat SMA sering dianggap sebagai kegiatan yang kurang menarik dan menantang bagi siswa, sehingga berpotensi menghambat pengembangan kemampuan ekspresi kreatif dan apresiasi sastra mereka. Penelitian ini berfokus pada eksplorasi mendalam implementasi dan pengalaman siswa terhadap pendekatan Experiential Learning dalam pembelajaran menulis puisi di kelas XI SMA SAQO. Dilatarbelakangi oleh kebutuhan akan strategi pembelajaran yang lebih memberdayakan kreativitas sis...
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PENINGKATAN PENDAPATAN TAMBAHAN ANGGOTA PKK MELALUI AFFILIATE MARKETING
Jurnal Pengabdian Multidisiplin dan Pemberdayaan Masyarakat: Abdikes Trada
Vol 2
, No 1
(2025)
Kegiatan Pengabdian Kepada Masyarakat (PkM) ini bertujuan untuk meningkatkan kesejahteraan ekonomi anggota Pemberdayaan Kesejahteraan Keluarga (PKK) Desa Babadan melalui pelatihan affiliate marketing. Anggota PKK menghadapi tantangan berupa minimnya akses informasi, keterampilan teknologi, dan fasilitas pendukung. Kegiatan PkM menggunakan metode pendekatan partisipatif dengan empat tahapan, yaitu observasi awal, persiapan kegiatan, implementasi kegiatan, dan evaluasi hasil. Kegiatan PkM dilaksan...
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Digital Mind-Mapping in EFL Learners‘ Speaking: Seeking the Improvement
Scripta : English Department Journal
Vol 12
, No 1
(2025)
This study explores the integration of digital mind mapping to enhance the speaking skills of ninth-grade learners at SMP Darul Hikmah Kutoarjo. The research adopts a CAR, which is a Classroom Action Research approach, which is conveyed over two stages. This research addresses concerns, particularly limited idea generation, less motivation in speaking, and lack of self-confidence among learners. Data analysis employed research findings, data visualization, and data reduction techniques. Res...
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The Effectiveness of Using Cup Stacking Game to Improve Speaking Skills
Scripta : English Department Journal
Vol 12
, No 1
(2025)
The Cup Stacking Game is an effective instrument for improving pupils' speaking skills. This study investigates the efficacy of a cup stacking game in enhancing students' speaking abilities. This study seeks to elucidate the speaking abilities of eighth-grade students at SMP Negeri 3 Gombong for the academic year 2024–2025 and to ascertain the efficacy of the cup stacking game as a method for improving these skills. This investigation was designated as experimental research. The research populat...
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