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Developing a Trigonometry AR Book Using an Ethnomathematics Approach to Improve International Collage Students' Motivation and Learning Outcomes
Advance Sustainable Science, Engineering and Technology
Vol 8
, No 1
(2025)
This study presents the development of an Augmented Reality (AR)-based trigonometry learning media integrating ethnomathematics to enhance students’ conceptual understanding and engagement. The AR system was designed using the ADDIE framework, emphasizing the design and development stages, with validation conducted through expert review and limited user trials at Universitas PGRI Semarang (UPGRIS) and Universiti Teknologi Malaysia (UTM). The AR Book integrates local cultural geometries such as t...
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Design and Development of an Interactive Scouting Educational Game Using the MDLC Approach
Advance Sustainable Science, Engineering and Technology
Vol 7
, No 2
(2025)
This research aims to develop an Android-based educational game that can increase students' understanding of the concept of solving. The development method used is the Multimedia Development Life Cycle (MDLC) with a heuristic approach. This heuristic approach involves a user-oriented design process, prioritizing ease of use and compatibility with scouting materials. This game is designed with an attractive and interactive appearance, and is equipped with games that are tailored to students' abil...
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