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LEADING SECTOR ANALYSIS AND POTENTIAL FOR ECONOMIC GROWTH AS BASE OF REGIONAL DEVELOPMENT PLANNING JEMBRANA DISTRICT
Ni Kadek Tasya Novita Devi
; I Putu Gede Abdi Sudiatmika
; A.A Raka Jayaningsih
; I Made Wirayudha Jayendra
; Ida Ayu Lalita Rathintara
EBISNIS : JURNAL ILMIAH EKONOMI DAN BISNIS
Vol 17
, No 1
(2024)
The aim of this research is to determine the leading sectors and potential for economic growth as a basis for regional development planning in the Jembrana Regency. The data used in this research is secondary data in the form of GRDP at constant prices, population, and per capita income for Bali Province and districts/cities, obtained from the Bali Province Central Statistics Agency (BPS) and Jembrana Regency BPS for the 2019-2023 period. This research uses a descriptive quantitative approach wi...
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Kredit dalam Islam Berdasarkan Perspektif Hadis
Profit: Jurnal Manajemen, Bisnis dan Akuntansi
Vol 3
, No 3
(2024)
This research aims to examine the principles of credit in Islam based on a hadith perspective. The approach used is a qualitative approach with descriptive-analytic research type. Primary data sources are hadiths related to credit taken from trusted hadith books, such as Sahih Bukhari, Sahih Muslim, Sunan Abu Dawud, and others. Secondary data sources include literature related to hadith interpretation, muamalah fiqh books, academic journals, and scientific articles. Data collection techniques we...
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Awal Masuk dan Perkembangan Perkebunan Karet di Lampung Pasca Orde Baru
Keraton: Journal of History Education and Culture
Vol 6
, No 1
(2024)
The objectives of this study are 1) to determine the beginning of entry of rubber plantations in Lampung, 2) to determine the condition of rubber plantations in Lampung after the New Order, 3) the determine the sosio-economic conditions of rubber farmers in Lampung after the New Order. The method used in this research is the historical method which includesh heuristics,ccriticism/ verification,i interpretation, and historiography. The resultssand this study state that at the beginning of the 20t...
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Increasing Students Reading Skills Using Audio-Visual Platform with Problem-Based Learning
Scripta : English Department Journal
Vol 11
, No 1
(2024)
This research aims to improve reading comprehension skills for students in eight-grade-student in Adimulyo, Indonesia. It is used YouTube video media platform and problem-based learning (PBL). Several media is used to improve students' reading skills and YouTube is the most effective for English Narrative text. The data collection method uses observation and tests. The data analysis method is descriptive for both qualitative data and quantitative data. The results showed that before treatment us...
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EFEKTIVITAS PENGGUNAAN MEDIA PEMBELAJARAN DIGITAL PADA HASIL BELAJAR SISWA KELAS 5 SD N NAGRI KALER
Rosmana, Primanita Sholihah
; Iskandar, Sofyan
; Rahma, Ayang Ranisa
; Maria, Salsa
; Supriatna, Supriatna
; Wahyuningtyas, Tri
Jurnal Sinektik
Vol 7
, No 1
(2024)
Generations of the Nation is the hope of the state, services for Basic Education are the needs of the Indonesian people. This study aims to: 1) determine the effectiveness of digital learning media in improving student learning outcomes; 2) knowing students' knowledge before and after being given learning with digital learning media; 3) take advantage of advances in digital technology. On the other hand, this technological progress is very rapid and can be said to be a form of re-adaptation for...
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PENGARUH PERMAINAN DALAM PEMBELAJARAN IPAS TERHADAP MOTIVASI BELAJAR SISWA KELAS 4 SD N CIBUNGUR
Jurnal Sinektik
Vol 7
, No 1
(2024)
This research is an observational study of data on students who are less effective in learning which can indicate a lack of motivation and concentration in student learning in participating in various learning activities both inside and outside the classroom. The objectives of this study include (1) testing the relationship between games and science learning outcomes (2) testing the relationship between students' learning motivation and science learning outcomes (3) the relationship between game...
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Investigating the Utilization of YouTube Videos for Improving Speaking Proficiency in English
Scripta : English Department Journal
Vol 11
, No 1
(2024)
This study conducts a systematic literature review to examine the efficacy of incorporating YouTube videos to improve the speaking abilities of English as a Foreign Language (EFL) learners. From 2022 to 2023, the study thoroughly examines, assesses, and combines 30 pertinent publications. By applying strict criteria for inclusion, the evaluation focuses on three specific publications that examine the influence of YouTube videos on speaking proficiency. The findings emphasize the favourable resul...
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Trial Braille Audio Media Development for Disability Foreign Student and Its Validation
Widiyono, Yuli
; Setyowati, Herlina
; Aryanto, Aris
; Rochimansyah, Rochimansyah
; Chen, Chuang
; Fogly , Luana
Scripta : English Department Journal
Vol 11
, No 1
(2024)
Individuals with disabilities have equal rights to access education. For Disabilities Foreign Student (DFS), it is important to assist them in learning javanese scripts in Javanese Language and Literature Education Program (PBSJ). The development of a Braille audio media application (BAM) for script-based learning using technology was explored. This study aimed to analyze the validity of developing Braille audio media. The development method employed a 4-stage model: Define, Design, Develop, and...
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The Relationship of Students‘ Learning Motivation and Their Speaking Performance
Scripta : English Department Journal
Vol 11
, No 1
(2024)
A skill to consider when learning English is speaking. Students need confidence in their English ability and to feel capable when speaking to others their age. In this situation, it is also essential for students to acquire simple language, and give them the confidence to communicate well. This study investigated the relationship between students' learning motivation and speaking performance students‘. The students in grade 12 in a vocational high school in East Jakarta will be the participants....
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PENGEMBANGAN MEDIA PUZZLE PANCASILA DI KELAS I SDN PANGGUNG LOR BERDASARKAN GAYA BELAJAR KINESTETIK
Jurnal Sinektik
Vol 7
, No 1
(2024)
The purpose of this research is to find out feasible of the puzzle Pancasila media in class I at SDN Panggung Lor based on kinesthetic learning styles. The development of the puzzle Pancasila media uses R&D methods. The development stages adapted the 4D model from Thiagarajan, that is Define, Design, Develop, and Disseminate. Methods of data collection in this reseach using observation, interviews, and questionnaires. The overall results of the feasibility test of this development research p...
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