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Menampilkan 1–6 dari 6 artikel
Reinforcement Learning for Personalised Critical Care Treatment using Scalable Parallel Computing
Utomo, Chandra Prasetyo
; Ichikawa, Kohei
; Insani, Nashuha
; Thonglek, Kundjanasith
; Xingyuan, Kang
; Maulani, Chaerita
; Rachmawati, Ummi Azizah
Sepsis is one of the leading causes of death in intensive care units. Many patients do not receive timely or effective treatment, which lowers their chances of survival. We developed a reinforcement learning–based framework to provide personalised treatment recommendations for sepsis patients. The model creates simple patient representations from treatment responses, groups patients with similar patterns, and learns the best treatment policy for each group. To reduce long training time, we use p...
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THE EFFECT OF PROJECT-BASED LEARNING (PJBL) BASED ON ETHNOMATHEMATICS ON THE NUMERACY LITERACY ABILITY OF STUDENTS AT ELEMENTARY SCHOOL PATUK II GUNUNGKIDUL, YOGYAKARTA
Dikdas Bantara
Vol 8
, No 2
(2025)
This study aims to determine the effect of the ethnomathematics-based PJBL learning model on improving students' numeracy literacy skills in reading and writing numbers at Patuk II Public Elementary School, Gunungkidul. This research was motivated by students' low numeracy literacy skills, characterized by difficulty understanding basic mathematical concepts and low interest in learning. The research method used was quantitative with a one- group pretest-posttest design. The study sample involve...
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Pengembangan Edukasi Pada Game Minecraft dan free Fire
Jurnal EDUTEIN: Edukasi dan Teknologi Informasi
Vol 2
, No 1
(2025)
Penelitian ini bertujuan untuk menganalisis bagaimana respon player game tersebut terhadapat event atau modeyang dimana dalam game tersebut terdapat edukasi yang diberikan oleh developer,dikarenakan banyaknya anakanak dibawah umur yang bermain game hingga lupa waktu.
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DEVELOPMENT OF ANIMATED NARRATIVE VIDEO MEDIA ON SPATIAL BUILDING MATERIAL FOR GRADE IV ELEMENTARY SCHOOL STUDENTS
Dikdas Bantara
Vol 7
, No 1
(2024)
The background to the problem of this research is the lack of interest of students in the subject of spatial mathematics in class IV elementary school. The aim of this research is to develop, determine the quality and effectiveness of spatial animation narrative videos as an effort to support the learning process for fourth grade elementary school students.
The type of research used in this research is Research and Development (R&D) or better known as development research. The development mo...
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Manajemen Proyek Pembuatan Jam Dinding Aesthetic (Berbasis Kardus Bekas)
Jurnal Ilmiah Serat Acitya
Vol 11
, No 2
(2023)
ERP is an aspect that is very necessary for many leading or advanced companies today, one of which is PT Unilever Indonesia. The purpose of this analysis is to determine the influence of the ERP system on supply chain management at PT Unilever Indonesia. The method used is a qualitative method with data sourced from journals and the internet. This analysis shows the benefits of the ERP system for Unilever companies after implementing ERP.
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Analisis Lingkungan Eksternal Yang Terdapat Dalam PT. Unilever
Jurnal Ilmiah Serat Acitya
Vol 11
, No 2
(2023)
The external environment is one aspect that becomes one of the handles of a company in identifying opportunities and threats that will be faced. This analysis was carried out with the aim of knowing what things could affect PT. Unilever on their part of the external environment. Qualitative data research method is the method used in collecting data for this study. From the results of this analysis, it will be explained how the external environment of the Unilever company is.
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