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MEDIA SOSIAL FACEBOOK SEBAGAI SARANA KOMUNIKASI KOMUNITAS HONDA C50-C70-C90 SOLO RAYA
Solidaritas
Vol 2
, No 3
(2018)
Abstrack This research is a qualitative descriptive that tries to describe the community communication facilities Honda Honda C50-C70-C90 Solo Raya. Using Miles and Huberman's interactive analysis model, The means of communication such as interactions between members to pour ideas about Honda C series motorcycle. Interactions between members of a community going extensive exchange of information i.e. sharing, business and kopdar Facebook Social Media members use to enhance solidarity and to kno...
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RANCANG BANGUN JARINGAN RT/RW NET DENGAN MIKROTIK
Jurnal Elektronika dan Komputer
Vol 5
, No 2
(2018)
Jl Karanglo RW 03 Pedurungan Semarang is a densely populated environment, its people are very hungry for fast and accurate information. The internet is available which is relatively expensive as the main choice in finding the information needed. However, the cost is very expensive for a connection that must be paid every month. Although currently many CDMA and GSM modems available on the market are not enough to meet the need for speed of an internet connection. Although there are internet cafes...
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MEDIA PEMBELAJARAN KERANGKA TUBUH MANUSIA DENGAN METODE SELF DIRECT LEARNING UNTUK SISWA KELAS 4 SD SEMESTER 1
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 5
, No 1
(2018)
Rapid technological advances have a strong influence on various fields of life, one of which is the field of education. In the field of computer education is a familiar tool for use in the learning process. An educational institution such as a school certainly needs a learning medium as one of the methods in the teaching and learning process.
SDN 4 Krajan Kulon is one of the educational institutions that always strives to improve quality both in terms of achievement and service. SDN 4 Krajan Kul...
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PERANCANGAN MULTIMEDIAINTERAKTIF PEMBELAJARAN GAMBAR TEKNIK MESIN UNTUK KELAS XI MENGGUNAKANAUTOCAD PADA SMK WISUDHA KARYA KUDUS
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 1
, No 1
(2018)
Multimedia-based learning media is a method of learning that can interact with its users besides having animated explanations of material. The problem at SMK Wisudha Karya Kudus about learning mechanical engineering drawings using AutoCAD is the difficulty of understanding the tools in the AutoCAD application, it becomes unattractive and difficult to understand the material in the teaching and learning process. The purpose of this research is to create an interactive learning media for machine e...
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SISTEM INFORMASI PENDATAAN PENDUDUK MENGGUNAKAN METODE CANVASSER PADA DESA KEBONSARI KECAMATAN ROWOSARI
EBISNIS : JURNAL ILMIAH EKONOMI DAN BISNIS
Vol 6
, No 1
(2018)
The main purpose of conducting research is to design a system of information on population data collection in the process of processing population data, data on population entry, data on population moving, births, and deaths in Kebonsari Village, Rowosari District. The method used by the author is in accordance with the population data collection method used in Kebonsari Village, using the canvasser method with Visual Basic, MySQL and Crystal Report Software. The results of the study are expecte...
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SISTEM INFORMASI AKUNTANSI PENJUALAN DAN PEMBELIAN UNTUK MENYUSUN LAPORAN LABA RUGI DAN MENGUKUR RASIO PROFITABILITAS (STUDI KASUS TOKO EKA JAYA ELEKTRONIK)
KOMPAK : Jurnal Ilmiah Komputerisasi Akuntansi
Vol 1
, No 2
(2018)
The development of technology is now something that is universal and can be utilized in various human lives. One of them is in business. In this era, it is undeniable that a computer is a component that must be owned by a company in running its business, in order to assist in processing data and help improve the quality of work and quality of service. In this case, Eka Jaya Electronics Shop is used as a place of research, because in this place the system is still manual and not well managed, so...
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PERANCANGAN COMPANY PROFILE SEBAGAI MEDIA PROMOSI PADA SP-PLAST SABLON UNGARAN BERBASIS MULTIMEDIA INTERAKTIF
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 2
, No 1
(2018)
SP-Plast screen printing is a company engaged in the field of printing that uses tools or screen printing media. Company profile is a promotional media that can be used to support promotions that already exist on screen printing SP-Plast. Based on sales data available on SP-Plast screen printing, there was a decrease in the number of sales from March - May 2017.
SP-Plast screen printing requires a media to help more attractive promotions to attract clients and keep customers from switching to ot...
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APLIKASI SISTEM SELEKSI CALON KARYAWAN PT. DATACOM SOLUSINDO
Gaung Informatika
Vol 11
, No 2
(2018)
Company as an organization that is driven by human resources faced with a variety of selection in order to determine a quality workforce. The success of a company can not be separated from the role of employees as Human Resources (HR), which runs the activities to promote the company in question.The choices made by a company in the recruitment of new employees is very influential on the performance and progress of the company, so the company must be careful in sele...
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PENERAPAN FRAMEWORK CODEIGNITER PADA PEMBANGUNAN SISTEM INFORMASI AKADEMIK DI UNIVERSITAS SAHID SURAKARTA
Gaung Informatika
Vol 11
, No 2
(2018)
Sahid Surakarta University has about 950 students and 66 lecturers in 2017, of hich the number is relatively large compared to the number of staff employees. TheUniversity of Sahid Surakarta also does not have a computerized study plan card system in 2017. Web Based Study Card Study Information System with codeigniter framework at the University of Sahid Surakarta is an information system that provides data processing academic schedule, Study Plan Card (Kartu Rencana Studi) a...
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RANCANG BANGUN APLIKASI PERMAINAN ADU CEPAT MEMBACA MENGGUNAKAN PERMAINAN MULTIPLAYER WORD SEARCH PUZZLE
Gaung Informatika
Vol 11
, No 2
(2018)
Various mcam mobile-based applications today are easily downloaded and played via mobile devices. One application that can be used is a game application, both gamesfor entertainment and games in which there is an element of education. With a megemas game that there is an element of education is expected, players, especially children in addition to getting entertainment also get education, Indirectly children learn and have to improve the ability that actually there element of...
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