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Analysis of Factors Affecting Student Interest in Using Mobile Banking
Journal of Multimedia Trend and Technology
Vol 4
, No 3
(2025)
Study aims to analyze the effect of trust, compatibility, perceived risk, risk acceptance, and satisfaction on students’ interest in using mobile banking applications. Mobile banking has become one of the most widely used digital financial solutions due to its convenience and practicality, especially among young users who are familiar with technology. This research employs a quantitative approach using multiple linear regression analysis. The data are derived from a secondary dataset titled “COG...
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Classification of Hate Speech in TikTok Social Media Comments Using Naive Bayes Algorithm and TF-IDF Weighting
Journal of Multimedia Trend and Technology
Vol 4
, No 3
(2025)
This research focuses on the classification of hate speech in Indonesian Tik Tok comments. Tik Tok, as a social media platform with high interaction intensity, generates a large volume of comments with diverse linguistic characteristics, including the use of formal and informal language. This linguistic variation poses challenges in the content moderation process, particularly in automatically identifying hate speech. The research dataset is secondary data obtained by combining public datasets a...
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User Interface Design for Discrepancy-Simple Additive Weighting Evaluation Instrument
Journal of Multimedia Trend and Technology
Vol 4
, No 3
(2025)
In an effort to make it easier for users to understand how DSS-based instruments function without having to run the actual application, a user interface design is required. The purpose of this study was to show the quality of the user interface design of the Discrepancy-SAW evaluation instrument. The research approach used the R&D development model, which focuses on three stages of development. The three stages were design creation, initial design trial, and revision of the initial design tr...
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Integrating Fully Homomorphic Encryption and Zero-Knowledge Proofs for Efficient Verifiable Computation
Journal of Computing Theories and Applications
Vol 3
, No 3
(2025)
Fully Homomorphic Encryption (FHE) enables computation on encrypted data with end-to-end confidentiality; however, its practical adoption remains limited by substantial computational costs, including long encryption and decryption times, high memory consumption, and operational latency. Zero-Knowledge Proofs (ZKPs) complement FHE by enabling correctness verification without revealing sensitive information, although they do not support encrypted computation independently. This study integrates bo...
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Effectiveness Of Satisfaction Of Management Information System Of Pratama Hasna Clinic Using End User Computing Satisfaction (Eucs) Method
MEDIKA TRADA : Jurnal Teknik Elektomedik Polbitrada
Vol 6
, No 2
(2025)
Digital transformation in the health sector requires health service facilities to implement efficient and responsive
information systems. Hasna Pratama Clinic as a primary clinic in Semarang City has implemented the Clinic Management
Information System (SIM Klinik) since 2024, but its implementation has not been optimal. This study aims to analyze the
effectiveness of SIM Clinic user satisfaction using the End User Computing Satisfaction (EUCS) approach. The assessment
was carried out on five di...
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Students' error profiles in solving statistical problems based on Newman's error analysis
AKSIOMA : Jurnal Matematika dan Pendidikan Matematika
Vol 16
, No 3
(2025)
Many students experience difficulties when solving statistical problems, indicating the need for further research to address these issues. The purpose of this study is to identify the types of errors students make and the factors contributing to these errors. The error types in this study are analyzed using Newman's Error Analysis (NEA), which includes reading and decoding errors, comprehension errors, transformation errors, process skill errors, and encoding errors. This study employs a qualita...
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Gambaran Tingkat Kecemasan pada Orang Tua dengan Anak Cerebral Palsy Usia Sekolah
Jurnal Kesehatan Elisabeth
Vol 2
, No 2
(2025)
Pendahuluan : Cerebral Palsy (CP) merupakan gangguan nonprogresif yang menyebabkan gangguan pada perkembangan gerakan. Kasus CP mencapai 0,1% dari 863.402 jiwa. Artinya terdapat 863 orang penyandang CP pada tahun 2023 di Indonesia. Angka prevalensi CP di Jawa Tengah pada tahun 2023 mencapai 116 kasus. Penelitian tahun 2024 menunjukan 37 responden (100%) mengalami kecemasan tinggi. Pada tahun yang sama, penelitian yang dilakukan di Sulawesi Tenggara kepada 100 responden dengan ABK, mengalami kece...
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Developing a Trigonometry AR Book Using an Ethnomathematics Approach to Improve International Collage Students' Motivation and Learning Outcomes
Advance Sustainable Science, Engineering and Technology (ASSET)
Vol 8
, No 1
(2025)
This study presents the development of an Augmented Reality (AR)-based trigonometry learning media integrating ethnomathematics to enhance students’ conceptual understanding and engagement. The AR system was designed using the ADDIE framework, emphasizing the design and development stages, with validation conducted through expert review and limited user trials at Universitas PGRI Semarang (UPGRIS) and Universiti Teknologi Malaysia (UTM). The AR Book integrates local cultural geometries such as t...
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Increased Motivation to Learn Mathematics in Students of Sungai Buloh Malaysia Learning Centre Through Traditional Games
Ishartono, Naufal
; Nurcahyo, Adi
; Faiziyah, Nuqthy
; Chalistha, Fayza Putri
; Ningtyas, Yoga Dwi Windy Kusuma
; Palupi, Retno
; Wibowo, Eko Ari
; Anisa, Cavella Noor Putri
; Hayuni, Argenti Agung
; Amany, Azzah
; Budi, Ardi Bagus Setyo
; Majidah, Farah
Buletin KKN Pendidikan
Vol 7
, No 2
(2025)
Indonesian diaspora students often experience low motivation in learning mathematics due to abstract instruction and limited culturally relevant learning media. This community service program aimed to enhance mathematics learning motivation among Indonesian elementary students at the Sungai Buloh Learning Studio, Malaysia, through the integration of traditional Indonesian games Bentik, Dakon, and Engklek. The program was designed based on partner needs and implemented as culturally integrated ma...
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Penerapan Teknologi Produksi dan Pemasaran Digital pada Kelompok Tani Jamur Tiram “KRAJATANI” Desa Kraja, Weru, Sukoharjo
Pratiwi, Dessy Ade
; Soepatini, Soepatini
; Rahma, Anisa Ur
; Saputra, Eqwar
; Amalia, Kharisma Dinda
; Ramadhan, Mahabil Mardya
Buletin KKN Pendidikan
Vol 7
, No 2
(2025)
Kegiatan pengabdian kepada masyarakat ini bertujuan untuk meningkatkan produktivitas dan daya saing Kelompok Pembudidaya Jamur Tiram “KRAJATANI” di Desa Krajan, Kecamatan Weru, Kabupaten Sukoharjo, melalui penerapan teknologi tepat guna dan pendampingan digital marketing. Permasalahan utama yang dihadapi mitra meliputi keterbatasan sarana produksi, ketergantungan terhadap pembelian baglog dari pihak luar, serta rendahnya pemanfaatan teknologi digital dalam pemasaran produk. Metode pelaksanaan ke...
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