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Pengembangan Video Pembelajaran Penguasaan Kosakata dan Penguatan Karakter Melalui Puisi Tematik Untuk Anak Prasekolah
JURNAL PENDIDIKAN
Vol 34
, No 2
(2025)
Tantangan yang saat ini yang dihadapi dalam proses pembelajaran di TK Bukit Dago yaitu penggunaan media analog yang dirasakan kurang menarik bagi anak-anak prasekolah, khususnya dalam pengajaran kosakata dan penguatan karakter. Kerterbatasan variasi metode pembelajaran ini memerlukan adanya inovasi berupa video pembelajaran berbasis puisi tematik untuk meningkatkan efektivitas dan keterlibatan anak-anak dalam proses belajar. Penelitian ini bertujuan untuk mengembangkan video pembelajaran bagi an...
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DEVELOPMENT OF LEARNING MEDIA USING ARTICULATE STORYLINE 3 BASED ON ANDROID IN ELEMENTS OF THE UNITED STATE OF THE REPUBLIC OF INDONESIA (STUDY AT PHASE E OF SMA NEGERI 1 SUKOHARJO)
Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan
Vol 14
, No 1
(2025)
This study aims to (1) Develop learning media using Articulate Storyline 3 based on android on the elements of the Unitary State of the Republic of Indonesia in phase E of SMA Negeri 1 Sukoharjo; (2) Measure the feasibility of the product of the development of learning media using Articulate Storyline 3 based on android on the elements of the Unitary State of the Republic of Indonesia in phase E of SMA Negeri 1 Sukoharjo. The results of this study are (1) the development of learning media based...
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The Semiotics of Roland Barthes in the Marjan Ramadan 2024 : Putri Hijau Version
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 4
, No 1
(2025)
This research analyzes the Marjan advertisement featuring the Putri Hijau version to understand the meanings embedded in its visual elements using Roland Barthes'semiotic approach. The study employs a descriptive qualitative analysis method by dividing the advertisement into several parts through screenshot capture. The analysis is conducted by identifying the denotative and connotative meanings of the advertisement's elements. The findings indicate that this advertisement presents a complex cul...
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Perancangan Card Game Kue Tradisional Indonesia Untuk Usia 18 – 21 Tahun
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
This research presents the design of a card game titled "Kejutan Manis Nusantara", aimed at introducing traditional Indonesian cakes to Generation Z, particularly those aged 18 to 21, in a fun and interactive way. This game combines education about the richness of Indonesian cuisine with a social experience that strengthens relationships among players. The card game design implements semi-realistic illustrations that clearly depict the cakes, making it easy for players to recognize traditional I...
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Optimization Of The Siman Application System As A Tool For State-Owned Asset Management At The Kantor Pelayanan Kekayaan Negara Dan Lelang Semarang
KOMPAK : Jurnal Ilmiah Komputerisasi Akuntansi
Vol 4
, No 1
(2025)
The management of State-Owned Goods (SOG) is a crucial aspect of asset management that requires an effective and efficient system. This study aims to analyze the optimization of the State Asset Management Information System (SIMAN) as a tool for managing SOG at the Office of State Treasury and Auction Service (KPKNL) Semarang. Using a descriptive qualitative approach, this research evaluates the implementation of SIMAN in improving the accuracy, efficiency, and transparency of SOG management. Th...
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PERANCANGAN KEMASAN PADA BOARD GAME PETUALANGAN TRADISIONAL RASA
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
The packaging design of the Petualangan Tradisional Rasa board game aims to create an educational medium that attracts the interest of young people aged 19–22 toward traditional Indonesian cuisine. This game is designed to address the declining interest among the younger generation in local culinary heritage due to the dominance of modern food culture. The design process employed a combination of qualitative and quantitative methods. The qualitative method involved observation and interviews wit...
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DESAIN KARAKTER PION BOARD GAME EDUKASIPAKAIAN ADAT DI INDONESIA
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
Abstract. Indonesia is an archipelagic country with a rich and diverse cultural heritage, reflected in its traditional clothing from various regions. However, with the advancement of time and the rapid flow of globalization, the younger generation's attention to traditional clothing has declined. A survey of youth aged 19–22 years found that most of them do not fully recognize the types, names, and origins of Indonesian traditional clothing, although they acknowledge the importance of preserving...
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MENGHADAPI DINAMIKA DAN TANTANGAN ETIKA DENGAN BERBAGI TAKJIL SEBAGAI PENERAPAN PANCASILA KEDUA DI DESA TANIMULYA
Luthfyah, Nadhifa Jihan
; Dzakkiyah, Khalisa Rahma
; Luthfyah, Nadhifa Jihan
; Haqiq, Weby Deliana
; Nafisya, Azzahra Yasmin
; Fitria, Ratna
Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan
Vol 14
, No 1
(2025)
Kegiatan berbagi takjil di Desa Tanimulya tidak hanya menjadi rutinitas tahunan selama bulan Ramadhan, tetapi juga sarana untuk memperkuat nilai-nilai kemanusiaan yang adil dan beradab, sesuai pada sila kedua Pancasila. Penelitian ini bertujuan untuk menganalisis dinamika dan tantangan etika dalam pelaksanaan kegiatan berbagi takjil, serta dampaknya terhadap solidaritas sosial masyarakat. Dalam penelitian ini, digunakan metode kualitatif dengan pendekatan partisipatif dan pengumpulan data melalu...
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Perancangan Desain Karakter Buku Ilustrasi People Pleaser Dalam Dunia Kerja
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
This paper discusses the visual design of character designs for an illustrated book that focuses on the problem of people pleasers among employees aged 22-30 years. People pleasers are individuals who tend to please others at the expense of themselves, which in the long term can trigger stress and mental disorders. The results of the study show that many young employees experience a dilemma between meeting other people's expectations and maintaining their own well-being. To convey this problem,...
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Perancangan Kampanye Sebagai Pendukung Program Satuan Tugas Pencegahan Dan Penanganan Kekerasan Seksual Di Universitas Ichsan Gorontalo
Risti Puspita Sari Hunowu
; Risti Puspita Sari Hunowu
; Apsari Dj. hasan
; Muhamad Alit Pratama Imran
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 7
, No 1
(2025)
Kekerasan seksual di lingkungan perguruan tinggi merupakan masalah serius yang memerlukan perhatian khusus. Universitas Ichsan Gorontalo melalui program Satuan Tugas Pencegahan dan Penanganan Kekerasan Seksual (Satgas PPKS) berupaya untuk menciptakan lingkungan kampus yang aman dan bebas dari kekerasan seksual. Penelitian ini bertujuan untuk merancang kampanye komunikasi visual yang efektif untuk mendukung program Satgas PPKS. Kampanye dirancang dengan menggunakan pendekatan Design Thinking yan...
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