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Pengaruh Employees Burnout Terhadap Kepuasan Kerja Karyawan di Rumah Sakit Jiwa (RSJ) Sambang Lihum
Jurnal Manajemen Informasi dan Administrasi Kesehatan
Vol 7
, No 2
(2024)
The influence of Employees Burnout on employee job satisfaction is a problem that can increase the risk of fatigue and thus affect the level of employee job satisfaction. A high level of job satisfaction has fewer opportunities to quit work, while Employees who have a lower level of satisfaction will cause stress or work fatigue so that they have the potential to leave their job/quit working. This research aims to analyze the influence of employee Burnout on the job satisfaction of Employees who...
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Financial Inclusion and Income Improvement of UMKM in Indonesia: An Analysis
Proceeding. of The International Conference on Business and Economics
Vol 2
, No 2
(2024)
The aim of this study is to analyze the simultaneous effects of financial inclusion, financial literacy, MSME investment, and unemployment on MSME income and the unemployment rate in Indonesia. We used a simultaneous equation method with the observed variables being financial literacy, financial inclusion, the number of MSMEs, MSME labor, MSME investment, MSME income, and unemployment. The data used is secondary data covering the period from 2011 to 2022. The results show that the variables of f...
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Peningkatan Hasil Belajar IPAS Melalui Website Google Sites pada Kelas IV Sekolah Dasar
Populer: Jurnal Penelitian Mahasiswa
Vol 3
, No 4
(2024)
This research aims to improve the learning outcomes of class IV students at SDN Munggut 01 in the science subject. This research is classroom action research. This research was carried out at SDN Munggut 01 with research subjects in class IV as many as 15 students. The data collection techniques used in this research are observation, tests and documentation. Based on classroom action research (PTK) using Google Sites learning media to improve student learning outcomes in science and science subj...
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Penggunaan Media Pembelajaran Microsoft Sway untuk Meningkatkan Proses dan Hasil Belajar IPAS Siswa Kelas IV SDN Munggut 01 Madiun
Populer: Jurnal Penelitian Mahasiswa
Vol 3
, No 4
(2024)
This study aims to determine the improvement of the quality of the process and results of learning the material me and my needs of class IV SDN Munggut 01 through the use of Microsoft Sway learning media. This study was conducted because of the low interest in learning and the learning outcomes of students who did not reach the maximum in the subject of science for class IV material me and my needs. The cause of the low interest in learning and learning outcomes is because the teacher does not u...
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Innovation of Aksawa Scrapbook Learning Media to Learn Javanese Script for Elementary School Students
Kawruh: Journal of Language Education, Literature and Local Culture
Vol 6
, No 2
(2024)
Javanese language is a compulsory local content in schools from primary to secondary level in Central Java, East Java and Yogyakarta. However, Javanese language lessons, especially Javanese script material for some children, are considered difficult. Based on the results of a survey conducted in several elementary schools in Central Java and Yogyakarta, it is known that almost 90% of students have difficulty reading and writing using Javanese characters. Based on these problems, this research is...
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Implementasi Sistem Inaportnet dalam Pelayanan Kapal di Terminal Sarana Citra Nusa Kabil pada PT. Snepac Shipping Batam
Wawasan : Jurnal Ilmu Manajemen, Ekonomi dan Kewirausahan
Vol 2
, No 4
(2024)
This paper aims to provide in-depth insight into the complexity of handling ship arrivals and departures through the Inaportnet System by explaining how the system works, interactions between parties, and how the Inaportnet system helps improve the efficiency and smoothness of the shipping process at the terminal. This research was conducted at PT. Snepac shipping, daring the author’s pratek darat (PRADA) which began on January 17, 2024 to June 17, 2024. The datea source was obtained through pri...
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Edukasi Bahaya Asap Rokok di Kampung Tematik Petani Kota Nariswari Semarang
Salawati, Trixie
; Dyah Larasaty, Nurina
; Astuti, Rahayu
; Endah Dwi Cahyani, Maulidya
; Aurellia Salsabila, Shofi
; Amelia Putri, Vita
Jurnal Inovasi dan Pengabdian Masyarakat Indonesia
Vol 3
, No 4
(2024)
Latar belakang: Rumah tidak termasuk dalam Kawasan Tanpa Rokok (KTR). Padahal masih banyak orang tua yang merokok di dalam rumah dan di depan anak-anak. Anak-anak perlu memperoleh edukasi mengenai bahaya asap rokok, agar mereka dapat terhindar dari penyakit akibat rokok. Tujuan: Untuk meningkatkan pengetahuan anak-anak di Kampun Tematik Nariswari mengenai bahaya asap rokok menggunakan media permainan ular tangga. Metode: Edukasi dilakukan secara luring, dan dilaksanakan selama kurang lebih 100...
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Pelatihan Peningkatan Pemahaman tentang Kinerja bagi Aparatur Sipil Negara di Dinas Ketenagakerjaan Kabupaten Batang, Jawa Tengah.
Arumwardhani Nusandari
; Purwaningtyastuti
; Utami, Retno Ristiasih
; Rino Agung
; Alridho Deska Briandoko
Abdi Psikonomi
(2024)
Tujuan dari kegiatan Pengabdian Masyarakat ini untuk meningkatkan pemahaman tentang kinerja. pada Aparatur Sipil Negara (ASN) yang berada dibawah naungan Instansi Pemerintah, dalam hal ini Dinas Ketenagakerjaan Kabupaten Batang Jawa Tengah. Pelatihan ini menggunakan metode ceramah dan permainan berbasis psikologi (Psychogames), sebelum dan sesudah pelatihan dilakukan test untuk menjaring masukan terhadap keberlangsungan pelatihan Analisis data menggunakan t-tes menunjukkan perbedaan...
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Workshop Digital Branding UMKM Desa Gajahan, Colomadu, Karanganyar
Indonesian Journal of Empowerment and Community Service
Vol 5
, No 2
(2024)
Digital branding has become a crucial tool for the development of MSMEs in the digital era. This community service activity aims to enhance the understanding and skills of digital branding among MSME practitioners in Gajahan Village, Colomadu Subdistrict, Karanganyar Regency. Through a series of workshops and direct mentoring, participants were taught how to effectively utilize digital platforms such as social media to promote their products. A qualitative method was employed in this study to ev...
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How Instrumental is Organizational Agility Toward Sustainable Human Resource Management During the VUCA Situation
JURNAL EKONOMI MANAJEMEN AKUNTANSI
Vol 30
, No 1
(2024)
The COVID-19 pandemic caused volatility, uncertainty, complexity, and ambiguity (VUCA), and has created an unprecedented change for all organizations to either evolved or seized to exist. The dynamism due to COVID-19 has forced the HRM function to look forward to organizational agility to adapt and stay in business. The approach to make a linkage between COVID-19, organizational agility, and sustainable HRM is theoretically argued based on a resource-based theory. By conceptualizing the work of...
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