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Harga Saham Dalam Perspektif Debt to Equity Ratio, Return on Equity dan Earnings Per Share
KOMPAK : Jurnal Ilmiah Komputerisasi Akuntansi
Vol 18
, No 1
(2025)
The aim of the research is to determine the position of share prices in measuring debt. to Equity Ratio , return on equity and Earning Per Share . The data used are the financial reports of the Food and Beverage sub-sector companies for the period 2020-2023. The findings of the research results show that DER and ROE partially have no effect on stock prices . Other findings show that stock prices can be influenced by the Earning Per Share variable.
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Perancangan Karakter Buku Anak “What’s Around Ami?” dengan Konsep Antropomorfisme dan Simbolisme Domba dalam Alkitab
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
Children's Storybook "What's Around Ami?" is designed as an educational medium incorporating Biblical values for children aged 4-7 years. Utilizing an anthropomorphic approach and lamb symbolism as its main character, this study aims to create easily understandable character designs. The design methodology includes market observation, interviews with child psychologists and teachers, literature studies on anthropomorphism, and questionnaires to validate character designs. According to child...
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Optimization Of The Siman Application System As A Tool For State-Owned Asset Management At The Kantor Pelayanan Kekayaan Negara Dan Lelang Semarang
KOMPAK : Jurnal Ilmiah Komputerisasi Akuntansi
Vol 4
, No 1
(2025)
The management of State-Owned Goods (SOG) is a crucial aspect of asset management that requires an effective and efficient system. This study aims to analyze the optimization of the State Asset Management Information System (SIMAN) as a tool for managing SOG at the Office of State Treasury and Auction Service (KPKNL) Semarang. Using a descriptive qualitative approach, this research evaluates the implementation of SIMAN in improving the accuracy, efficiency, and transparency of SOG management. Th...
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DESAIN KARAKTER PION BOARD GAME EDUKASIPAKAIAN ADAT DI INDONESIA
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
Abstract. Indonesia is an archipelagic country with a rich and diverse cultural heritage, reflected in its traditional clothing from various regions. However, with the advancement of time and the rapid flow of globalization, the younger generation's attention to traditional clothing has declined. A survey of youth aged 19–22 years found that most of them do not fully recognize the types, names, and origins of Indonesian traditional clothing, although they acknowledge the importance of preserving...
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Pengaruh Penjualan, Total Hutang, Modal Kerja Terhadap Laba Bersih
KOMPAK : Jurnal Ilmiah Komputerisasi Akuntansi
Vol 4
, No 1
(2025)
The purpose of this study is to determine the effect of Sales, total debt, and working capital on net profit. The data used are existing data sources, both internal and external data that can be published. The data used are financial reports of food and beverage sub-sector companies listed on the Indonesia Stock Exchange for the period 2020-2023 with a total of 96 data. The analysis method shows that partially sales and total debt do not affect net profit. Working capital has a positive effect o...
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Utility accrual object distribution in MPSoC real-time embedded systems
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
Madura Island has many uniqueness, not only in terms of its famous beach tourism but also in terms of its culture. One of them is the muang sangkal dance which is the culture of Sumenep Regency. However, the muang sangkal dance is less popular among 9-12 year olds than other traditional dances. To solve this problem, an interactive illustration book "Dancing with Muang Sangkal" was designed which contains several main characters in it to introduce muang sangkal dance to children 9-12 years old....
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PENERAPAN MEDIA FLIPBOOK PAPER UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS SISWA PADA MATA PELAJARAN PPKn
Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan
Vol 14
, No 1
(2025)
Penelitian ini mengaplikasikan pendekatan Tindakan kelas (PTK) yang melibatkan 31 siswa (13 laki-laki dan 18 perempuan) pada fase D. Pengumpulan data dalam penelitian menggunakan observasi dan dokumentasi yang berupa media flipbook yang sesuai dengan indikator kemampuan berpikir kritis. Teknik analisis data pada penelitian ini menggunakan analisis deskriptif kualitatif. Adanya peningkatan skor rata-rata kemampuan berpikir kritis dari 65,2 (kategori cukup kritis) pada siklus I menjadi 78,4 (kateg...
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Storyboard Design of Motion Graphic Job Readiness on the Development of Artificial Intelligence
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
The development of AI has fundamentally transformed the professional ecosystem, creating a series of contemporary challenges for Generation Z preparing to enter the work arena. This study focuses on the development of motion graphic storyboards as an educational instrument to enhance Generation Z's employability capabilities for the AI era. Implementing a hybrid research methodology, data collection was conducted through digital surveys and in-depth dialog with experts to explore perceptions on...
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DESAIN KARAKTER UTAMA WEB KOMIK RADEN SAWUNGGALING SEBAGAI MEDIA PENGENALAN TOKOH LOKAL BERSEJARAH UNTUK REMAJA USIA 17-21 TAHUN
I Putu Rayga Ondias Putra
; I Putu Rayga Ondias Putra
; Alfian Candra Ayuswantana
; Masnuna, Masnuna
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
The declining awareness among youth about local historical figures such as Raden Sawunggaling inspired the creation of this web comic. Aimed at teenagers aged 17–21, this project seeks to reintroduce local history through a visually engaging and interactive medium. The comic features a flowing narrative, semi-realistic illustrations, and strong elements of East Javanese culture. Its design was informed by qualitative and quantitative research to align with the preferences of the target audience....
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Perancangan Karakter Boardgame “Jejak Karapas: Pahlawan Laut Kecil” Dengan Pemanfaatan Enam Jenis Penyu Laut di Indonesia
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 18
, No 1
(2025)
Sea turtles play an essential role in marine ecosystems but are increasingly threatened by human activities. Promoting conservation awareness from an early age through engaging educational tools is crucial. This study presents the development of an educational board game titled “Jejak Karapas: Little Ocean Heroes”, designed to teach children aged 10–13 about sea turtle conservation in Indonesia. The game’s character designs were informed by scientific research and adapted to suit children's aest...
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