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PATHFINDING PADA LINGKUNGAN STATIS BERDASARKAN ARTIFICIAL POTENTIAL FIELD DENGAN FLOCKING BEHAVIOR UNTUK NON-PLAYER CHARACTER FOLLOWER PADA GAME
Jurnal Ilmiah Sinus
Vol 14
, No 1
(2016)
Artificial Intelligence in video games are an essential to provide a challenge to the players. One of them makes the character or Follower NPC (non-player character Follower) in video games such as human or animal behavior indeed. Among the many techniques in Artificial Intelligence, pathfinding is one of the popular techniques studied than the other. In own pathfinding is to avoid obstacles that is one of the main problem. Algorithm which solves this problem is Astarpathfinding, but it has a d...
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Deteksi Embrio Ayam Berdasarkan Citra Grayscale Menggunakan K-means Automatic Thresholding
Jurnal Ilmiah Sinus
Vol 12
, No 2
(2014)
Image segmentation is a basic operation for the next image analysis process. Thresholding is one of segmentations technique commonly used to separate the object with the background. Thresholding technique in this paper is used to detect the chicken embryo from the egg observation image (candling eggs) those are fertile or infertile. The main problem in the thresholding technique is to determine the threshold value. In the paper, we propose the use of k-means automatic thresholding method to det...
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