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SISTEM PEMESANAN DAN PENJUALAN TOKO ROTI PADA AMELIA CAKE BERBASIS WEBSITE
Jurnal Ilmiah Sains dan Teknologi
Vol 1
(2023)
Amelia cake is a home-based industry specializing in bread and located at perum griya purwantara a23 tukangan, randusari, teras, boyolali. Amelia cake is still using a conventional sales system with customers comes directly to the store and make payments. In addition, the promotion system still uses word of mouth (WOM) and distributes brochures.The aims of the research is to design a ordering website-based and sales system. Besides, it is also expected to help Amelia cake in marketing their prod...
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RANCANG BANGUN TOKO ONLINE BUKET BUNGA WISUDA “CRAFTTY SOLO” BERBASIS WEBSITE MENGGUNAKAN METODE WATERFALL
Jurnal Ilmiah Sains dan Teknologi
Vol 1
(2023)
Craftty Solo is engaged in the sale of flower bouquets in graduation. The Marketing used social media such as Instagram, Whattshap and COD (Cash On Delivery). Therefore, the limitations product marketing is an obstacle in increasing sales turnover. The aim of this research is to create a online shop based on web of Craftty in expanding the marketing area. This study used waterfall method approach. This method is used to develop the system by a coherent step namely analysis, design, coding and te...
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SISTEM INFORMASI GEOGRAFIS TEMPAT PENDIDIKAN AL-QUR’AN DI KABUPATEN SUKOHARJO
Jurnal Ilmiah Sains dan Teknologi
Vol 1
(2023)
There are 45 location of Al-Qur'an education in Sukoharjo Regency, The people in Sukoharjo are currently searching for location of Al-Qur'an educati by asking questions from informants and looking at pamphlets at the public space. The aims of this study is to make the geographic information system of Al-Our'an education location in Sukoharjo Regency. Therefore, it makes easier for people to find the location of the Al-Qur'an educational.
Geographical information system of Al-Qur'an education loc...
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RANCANG BANGUN TANGAN PROSTHESIS MENGGUNAKAN FLEX SENSOR DAN MODUL BLUETOOTH BERBASIS ARDUINO
Jurnal Ilmiah Sains dan Teknologi
Vol 2
(2023)
One medical procedure taken to save a patient's life is amputation. The real consequence of amputation for patients is loss of limb function. Prosthesis is an artificial device that replaces body parts, usually in the form of hands, feet, and even organs in humans. This research aims to make a prosthetic hand to support the function of the lost arm in an amputee or a person with a disability under the elbow on condition that the person still has another hand that is still intact. This prosthesis...
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RANCANG BANGUN SISTEM PENJUALAN DAN PERSEDIAAN BARANG PADA TOKO YOUNG COLLECTION BERBASIS WEB
Jurnal Ilmiah Sains dan Teknologi
Vol 2
(2023)
Young Collection merupakan bentuk usaha online shop yang bergerak dibidang penjualan. Permasalahan pada Toko Young Collection ini adalah belum tersedianya sistem penjualan dan persediaan barang, sehingga belum bisa mengontrol stok barang yang tersedia. Oleh karena itu, pada tugas akhir ini akan dibangun sistem informasi penjualan dan persediaan barang yang berbasis web. Teknik pengumpulan data yang digunakan adalah wawancara, observasi, studi literatur dan kuesioner. Penelitian ini menggunakan m...
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RANCANG BANGUN DAN IMPLEMENTASI WEBSITE KARANG TARUNA PADA DESA BALONGCABE KECAMATAN KEDUNGADEM KABUPATEN BOJONEGORO
Jurnal Ilmiah Sains dan Teknologi
Vol 2
(2023)
The young organization (karang taruna) of Balongcabe in Kedungadem subdistrict, at Bojonegoro Regency, is a young organization formed by youths between Rukun Tetangga (RT) and Rukun Warga (RW) in Balongcabe. The publication of activities or agendas still use social media and it becomes the performance resistance of karang taruna in Balongcabe. The development of information media on karang taruna activities with a website offer various facilities in presenting informstion, speed and comfort, eas...
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RANCANG BANGUN WEBSITE PENJUALAN ONLINE PADA TOKO FANDHA FASHION DENGAN MENGGUNAKAN ANALISIS SWOT
Jurnal Ilmiah Sains dan Teknologi
Vol 2
(2023)
The Fandha Fashion store still carries out a manual sales process such as cheeking the availability of goods or asking workers for availability of goods, recording every sales transaction on the book and the customers must direct come to the store in buying clothes before the sales website is used. The sales website at the Fandha Fashion store was built to facilitate buying and selling as well as marketing transactions with a good computerized system.
The aims of this research is to design a Fan...
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APLIKASI E-VOTING PEMILIHAN KETUA BEM DI UNIVERSITAS SAHID SURAKARTA
Jurnal Ilmiah Sains dan Teknologi
Vol 2
, No 154
(2023)
Sahid University Surakarta is a university which located in Jl. Adi Sucipto No.154, Jajar, Laweyan, Surakarta, Central Java. The Student Executive Board (BEM) is an intra-campus student organization and executive organization in university. In recording of voting election from BEM leader, it is conducted manually and has several weaknesses. This study aims to design and implementan e-voting application in the election of BEM leader at Sahid Surakarta University. System design method based on OOA...
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IMPLEMENTASI APLIKASI KEPEGAWAIAN CV. LADAPEDAS CREATIVE SURAKARTA BERBASIS WEB
Jurnal Ilmiah Sains dan Teknologi
Vol 2
(2023)
CV. Ladapedas Creative Surakarta is a service company focused on the yearbook. At present, Ladapedas employees have not used the presence and the calculation of employee salaries is manually, namely the company leader calculates the basic salary plus the bonus projects that are carried out by the employee. It makes difficult to get attendance information, discipline and inefficiency in the process of calculating employee salaries. The objectives of this research is to make a Civil Service Applic...
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RANCANG BANGUN APLIKASI E-COMMERCE PRODUKSI SENI KREATIF PADA MOPIN: ART PROJECT DI SURAKARTA
Jurnal Ilmiah Sains dan Teknologi
Vol 3
(2023)
MOPIN: Art Project is a workshop in the arts and provides various artistic products. The problem faced by MOPIN: Art Project is a sales system that is still manual, with consumers having to come directly to the workshop if they want to buy products. The research aims to build an e-commerce application for creative crafts on MOPIN: Art Project so it produces an online store that can be used properly. The method used a waterfall approach. The waterfall method is used to develop the system through...
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