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Menampilkan 1251–1260 dari 1852 artikel
Pelatihan Aplikasi Parental Control Guna Membangun Kebiasaan Penggunaan Gadget Yang Sehat Pada Anak
Abdi Teknoyasa
(2021)
Rentang anak usia 5-14 tahun memperoleh kemudahan akses internet melalui gadget mereka. Hal tersebut menyebabkan tantangan parenting yang dihadapi orang tua semakin beragam. Pada kenyataannya, tidak semua orang tua membuat aturan tentang penggunaan internet dan gadget pada anak. Tidak adanya aturan dapat berdampak buruk baik pada fisik dan psikis sehingga bisa menurunkan kualitas hidup anak. Kontrol dari orang tua diperlukan untuk mendampingi anak dalam menggunakan gadget. Hal tersebut dapat dil...
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Studi Pembuatan Chocolate Lava Cake Berbahan Dasar Tepung Sorgum dan Tepung Singkong
Jurnal Pengembangan IPTeks Seni Kuliner, Tata Rias, dan Desain Mode
Vol 13
, No 2
(2021)
The aims of this study were 1) to determine the level of preference for the taste, aroma, texture and color of chocolate lava cake made from sorghum flour and cassava flour; and 2) knowing the composition of the chocolate lava cake ingredients based on sorghum flour and cassava flour which is the most preferred by the panelists. The methods used consist of library methods, experiments and hedonic tests. Result of the research to be explained descriptively. The results showed that the most prefer...
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Pembuatan Gaun Pesta Malam Menggunakan Teknik Pola Draping dan Pola Konstruksi
Jurnal Pengembangan IPTeks Seni Kuliner, Tata Rias, dan Desain Mode
Vol 13
, No 2
(2021)
Making evening party dresses that must be considered is the pattern. Patterns are used as examples to avoid mistakes when cutting fabric. Pattern making must be adjusted to the size of the body shape of the clothing model. Patterns are very influential on the results of the clothes that will be made, therefore this study uses two different types of pattern techniques, namely draping pattern techniques and construction pattern techniques. This study aims to determine which pattern technique is go...
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SIFAT FISIK, KIMIA DAN ORGANOLEPTIK PERMEN JELLY TOMAT DENGAN VARIASI JENIS GULA DAN BAHAN PEMBENTUK GEL
Agrisaintifika : Jurnal Ilmu - Ilmu Pertanian
Vol 5
, No 2
(2021)
The purpose of this study was to determine the characteristics of the physical, chemical characteristic (reducing sugar content) and organoleptic characteristic (taste, preference) tomato jelly with various types of sugar (glucose, dextrose and sucros and gelling agents (agar and jelly powder) are added. The study used a factorial design. The results showed that the water content of the tomato jelly candy ranged from 7.4 to 10.03% and there was no significant difference between all treatments. T...
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SISTEM TEMU KEMBALI INFORMASI IMAGE BERDASARKAN ANNOTATION PICTURE MENGGUNAKAN COSINE SIMILARITY
Dinamik
Vol 26
, No 1
(2021)
Pencarian gambar banyak sekali caranya salah satunya berdasarkan anotasi atau keterangan dari gambar. Kata kunci yang dimasukkan ke dalam sistem sebagai acuan dalam pencarian kemudian dibandingkan dengan anotasi dari gambar. Sistem yang dibangun untuk proses pencarian gambar ini menggunakan tahapan sistem temu kembali informasi. Metode yang diterapkan pada sistem temu kembali informasi ini menggunakan algoritma kemiripan cosine similarity. Metode cosine similarity ini digunakan untuk membandingk...
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RANCANGAN SISTEM ADMINISTRASI KEUANGAN RT 004 RW 013 DESA WARINGIN JAYA BOJONGGEDE
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 14
, No 2
(2021)
The research objective was to find out what kind of system used in processing the existing finance on Rt.04 Rw. 13 Desa Waringin Jaya and the obstacles faced in implementing the application. In addition, the authors hope that readers can understand the use of an application, especially the financial administration system. The research method used by researchers is the Extreme Programming (XP) method, which is a method that includes several rules in practice, consisting of planning, design, imple...
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Perancangan Augmented Reality Media Edukasi Protokol Kesehatan Berbasis Permainan Papan
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 3
, No 1
(2021)
Palagan is the name of a board game with a type of card game that has been distributed in the East Java region since the end of 2020 where the game is connected in one big narrative regarding the education of Covid-19 prevention behavior protocols equipped with attractive visual illustrations, Palagan is equipped with an Augmented Reality application as a complementary feature where the advantage is that it can arouse the interest of its users to learn and can make its users feel entertained, th...
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PROGRAM SIMULASI PEMADAMAN KEBAKARAN DI LINGKUNGAN PROYEK
Jurnal Pengabdian kepada Masyarakat Sidoluhur
Vol 1
, No 01
(2021)
Kebakaran merupakan suatu kejadian yang sangat merugikan pengelola perusahaan. Kejadian ini dapat menimbulkan kerugian yang bersifat ekonomi dan non ekonomi seperti sakit, cedera bahkan meninggal dunia. Proyek harus disertai dengan sistem keamanan tanggap darurat untuk penanggulangan bahaya kebakaran. Tujuan pelaksanaan pengabdian kepada masyarakat adalah memberikan simulasi araha tentang sistem tanggap darurat di lapangan sehingga ketika terjadi kecelakaan kerja didalam proyek dapat diatasi den...
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Augmented Reality for Student Learning Media: A Bibliometric Analysis and Visualization
Indonesian Journal of Instructional Media and Model
Vol 3
, No 2
(2021)
Augmented Reality is a study that is now popular. Many researches theme have been published in various reputable journals. The purpose of this study is to provide an overview and visualization of Augmented Reality which is used as a medium of learning. This research is a qualitative research through descriptive analysis with literature review formed in bibliometric analysis which describes and visualizes ongoing phenomena as well as in the past regarding various topics related to Augmented Reali...
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Evaluasi Kualitas Website Mitratel dengan Pendekatan Webqual Dan Importance Performance Analysis
Jurnal Elektronika dan Komputer
Vol 14
, No 2
(2021)
PT. Dayamitra Telekomunikasi or Mitratel is a subsidiary of PT Telkom Indonesia (Persero) Tbk which is engaged in providing telecommunications infrastructure. Mitratel has been in the telecommunications tower business since 2008. To date, Mitratel has managed more than 13,700 telecommunication towers spread throughout Indonesia. The choice of a website as a company's communication medium with the public is the right decision considering that the website can provide information or messages to any...
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