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Pengaruh Perputaran Kas Dan Perputaran Piutang Terhadap Profitabilitas Pada Perusahaan Makanan Dan Minuman Yang Terdaftar Di Bursa Efek Indonesia 2020-2022
KOMPAK : Jurnal Ilmiah Komputerisasi Akuntansi
Vol 17
, No 2
(2024)
The purpose of The purpose of this study is to evaluate and examine the influence of monetary turnover and income rotation on the yield on the assets (ROA) in food and beverage businesses listed on the stock exchange in Indonesia. (IDX).
The subjects in the present research were factories in the Industrial Sector, Food and Beverage Division, enrolled on the Indonesian Securities Exchange. (2020-2022), totaling 18 companies.
Based on H1, the financial turnover component from 2020 to 2022 has a si...
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Kelor LOGIKA METAFISK KELOR: MENJAGA Keanekaragaman hayati MEMBELA Masyarakat
Jurnal Pengabdian Masyarakat Al-Irsyad
Vol 6
, No 2
(2024)
Pengabdian berfokus pada logika metafisik tanaman kelor (Moringa oleifera) sebagai upaya menjaga keanekaragaman hayati dan membela masyarakat. Pentingnya kelor sebagai sumber daya alam yang kaya manfaat, baik dari segi nutrisi maupun potensi ekonomi, serta perannya dalam pelestarian lingkungan. Tujuan pengabdian adalah untuk meningkatkan pemahaman masyarakat tentang manfaat kelor dan pentingnya menjaga keanekaragaman hayati melalui pendekatan etnobotani. Metode pengabdian yang digunakan meliputi...
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Prediksi Jumlah Penjualan melalui Live Stream dan Affiliate di TikTok Shop dengan Machine Learning
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 2
(2024)
Sales techniques have evolved rapidly from conventional methods to online methods often referred to as e-commerce. One of the types of e-commerce that exists in Indonesia is TikTok Shop, on TikToc Shop there are many sales supporting factors. The two sales supporting factors available on TikTok Shop are live stream and affiliate but there is no research to discuss the two factors simultaneously to the volume of sales. The aim of this study is to create a model to predict sales with live stream a...
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Analisis Technologi Acceptance Modelling (TAM) pada aplikasi ”MySkripsi”di kalangan mahasiswa Program Studi Teknik Informatika Universitas Muhammadiyah Surakarta
Jurnal Ilmiah Sinus
Vol 22
, No 2
(2024)
MySkripsi adalah sistem informasi yang dikembangkan oleh Universitas Muhammadiyah Surakarta yang bertujuan untuk mempermudah dan memperlancar proses penyelesaian skripsi mahasiswa. MySkripsi dikembangkan sebagai sarana sharing tema-tema, proses konsultasi dan ujian skripsi. Aplikasi MySkripsi merupakan aplikasi yang digunakan oleh seluruh program studi di bawah naungan Universitas Muhammadiyah Surakarta termasuk juga program Studi Informatika. Penggunaan MySkripsi merupakan hal yang baru bagi ma...
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Enhancing Vocabulary Mastery in Narrative Text through Wordwall Game
Ambar Nur Aisiyah, Almadani
; Mulyadi, Dodi
; Budiastuti, Riana Eka
; Wijayatiningsih, Testiana
; Singh, Charanjit Kaur Swaran
ETERNAL: English Teaching Journal
Vol 15
, No 2
(2024)
Enhancing vocabulary mastery through the Wordwall game is important because students often face several common difficulties in mastering English vocabulary, such as lack of engagement, limited exposure to new words, and difficulty in retaining vocabulary. This study aims to answer whether the use of the Wordwall game can improve eighth-grade students' English vocabulary mastery. Classroom action research was conducted using four stages: planning, acting, observing, and reflecting. Data were gath...
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Efektivitas Metode Pembelajaran Berbasis Game dalam Meningkatkan Motivasi Belajar Siswa Sekolah Dasar
Suci Hanifah Nahampun
; Prissy Patrisia Gurning
; Rahmad Nexandika
; Yusnia Aya Astuti Zalukhu
; Michelle Evelyne Sianturi
Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan
Vol 3
, No 3
(2024)
This research aims to evaluate the effectiveness of game-based learning methods in increasing elementary school students' learning motivation. In the digital era, the use of technology in education is increasing, including the integration of educational games as a learning tool. This method is expected to make the teaching and learning process more interesting and interactive, so that it can increase student learning motivation. This research uses a quantitative approach with an experimental des...
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Pencegahan Peningkatan Angka Kejadian Penyakit Tidak Menular Pada Remaja Melalui Program Edukasi Terintegrasi di SMAN 2 Jorong
Anastasi Maratning
; Margaretha Martini
; Gertrudis Tutpai
; Bernadetha Tri Handini
; Maria Frani Ayu Andari Dias
; Lanawati Lanawati
; Aulia Rachman
; Fransiska Dwi Hapsari
; Ermeisi Er Unja
Sejahtera: Jurnal Inspirasi Mengabdi Untuk Negeri
Vol 3
, No 3
(2024)
The phenomenon of non-communicable diseases not only affects adults but is also beginning to threaten the adolescent age group. Research shows that adolescents often do not realize that behaviors they consider normal, such as consuming sugary drinks, spending hours in front of screens, and lack of exercise, significantly contribute to the risk of NCDs later in life. This community service activity will be conducted using methods including a pre-test, lecture, group discussion, and post-test. Bef...
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Exploring Student Perceptions of Quizizz for TOEFL Reading Practice
Scripta : English Department Journal
Vol 11
, No 1
(2024)
This study investigates students’ perceptions of using Quizizz for reading tests in TOEFL preparation classes. The research employs a quantitative approach through a survey conducted via a closed-ended questionnaire comprising 20 items. Data were collected using Google Forms, and analysis was performed using a 5-point Likert Scale, with averages calculated in Microsoft Excel. The study assesses six aspects of student perception: attractiveness, efficiency, perspicuity, dependability, stimulation...
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Efektivitas Program Literasi Digital Berbasis Smart Society 5.0 Pada Dinas Komunikasi Dan Informatika Kabupaten Ciamis
Puji Lestari
; Sisi Kurli Oktrimayunda
; Istianatullaila Istianatullaila
; Nida Nurpadilah
; Irfan Nursetiawan
Public Service And Governance Journal
Vol 5
, No 2
(2024)
The digital literacy level in Indonesia is only 62%. This number is the lowest compared to other ASEAN countries, which average 70%. Therefore, acceleration is needed to catch up with digital literacy levels in various regions in Indonesia, including Ciamis Regency. This needs to be done to encourage people to avoid all types of technological fraud and to be better prepared to face the digital era in the future. This research aims to evaluate the effectiveness of the digital literacy program lau...
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Citarasa Kopi Robusta Dari Berbagai Ketinggian Tempat Penanaman
Jurnal Agrifoodtech
Vol 3
, No 1
(2024)
Kopi merupakan salah satu komoditas unggulan subsektor perkebunan di Indonesia yang dapat bersaing kualitasnya secara global, sehingga kopi memiliki peran cukup strategis dalam perekonomian nasional. Hingga saat ini kebutuhan kopi menunjukkan kecenderungan positif, tidak saja kebutuhan domestik akan tetapi juga kebutuhan dunia yang meningkat dengan laju peningkatan konsumsi kopi 14% setiap tahunnya. Jenis kopi yang banyak diusahakan di Indonesia adalah kopi Robusta dengan luasan hampir 77%. Kopi...
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