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Menampilkan 2001–2010 dari 5545 artikel
Increasing Students Reading Skills Using Audio-Visual Platform with Problem-Based Learning
Scripta : English Department Journal
Vol 11
, No 1
(2024)
This research aims to improve reading comprehension skills for students in eight-grade-student in Adimulyo, Indonesia. It is used YouTube video media platform and problem-based learning (PBL). Several media is used to improve students' reading skills and YouTube is the most effective for English Narrative text. The data collection method uses observation and tests. The data analysis method is descriptive for both qualitative data and quantitative data. The results showed that before treatment us...
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Types of Incorrectly-Pronounced Words by EFL Learners
Scripta : English Department Journal
Vol 11
, No 1
(2024)
The correct pronunciation supports the understanding of speaker and listener during communication. However, the different rules of sound becomes the challenge. Indonesian learners must imitate the sound of words as standardized by the natives of English. This research is conducted to reveal the type of words which are still incorrectly pronounced. By involving the participation of students of Amikom Purwokerto University who take a Business English class, the data is collected. Observation,...
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The Exploration of Duolingo Application for Vocabulary Building and Pronunciation of Pre-Service Teachers
Scripta : English Department Journal
Vol 11
, No 1
(2024)
Teaching and learning vocabulary and pronunciation is challenging for foreign language learning. Currently, the majority of vocabulary and pronunciation teaching in the classroom employs traditional and uninspiring approaches. Conversely, gamification-based technology in the educational environment is believed to facilitate learners' progress and skills. This study aims to investigate the potential of gamification-based technology media, specifically Duolingo, to enhance prospective English teac...
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PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS CANVA UNTUK MENINGKATKAN KREATIVITAS GURU DI SEKOLAH DASAR
Jurnal Sinektik
Vol 7
, No 1
(2024)
First of all, there are problems with instructors who do not provide a sufficient variety of learning media. Less interesting learning materials provide students with a more boring and uninspiring learning environment. This research aims to evaluate how learning media made with Canva can encourage teachers at SDN Karangrejo 01 to think more creatively. This research is a Research and Development (R&D) development using the 4D development model which consists of four stages which include defi...
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The Relationship of Students‘ Learning Motivation and Their Speaking Performance
Scripta : English Department Journal
Vol 11
, No 1
(2024)
A skill to consider when learning English is speaking. Students need confidence in their English ability and to feel capable when speaking to others their age. In this situation, it is also essential for students to acquire simple language, and give them the confidence to communicate well. This study investigated the relationship between students' learning motivation and speaking performance students‘. The students in grade 12 in a vocational high school in East Jakarta will be the participants....
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PENGEMBANGAN MEDIA PUZZLE PANCASILA DI KELAS I SDN PANGGUNG LOR BERDASARKAN GAYA BELAJAR KINESTETIK
Jurnal Sinektik
Vol 7
, No 1
(2024)
The purpose of this research is to find out feasible of the puzzle Pancasila media in class I at SDN Panggung Lor based on kinesthetic learning styles. The development of the puzzle Pancasila media uses R&D methods. The development stages adapted the 4D model from Thiagarajan, that is Define, Design, Develop, and Disseminate. Methods of data collection in this reseach using observation, interviews, and questionnaires. The overall results of the feasibility test of this development research p...
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Manajemen Pembelajaran Sekolah Dasar di Daerah Tertinggal (Studi Kasus SDN 8 Batu Malang Kecamatan Pulau Maya Kabupaten Kayong Utara)
Manajemen Pendidikan
Vol 19
, No 1
(2024)
The research aimed at describing; (1) the preparation of earning programs, (2) implementation of earning programs, (3) evaluation of earning programs, (4) earning support factors, (5) earning inhibiting factors, and (6) efforts / solutions regarding earning inhibiting factors. This study uses a qualitative approach to the type of descriptive case study research. The results of this study are: (1) the preparation of earning programs using a dua curriculum namely K13 and KTSP, (2) the implementati...
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PENERAPAN MODEL COOPERATIVE SCRIPT UNTUK MENINGKATKAN HASIL BELAJAR PESERTA DIDIK SDN TLOGOSARI KULON 01 SEMARANG
Jurnal Sinektik
Vol 7
, No 1
(2024)
The objective of the research is to improve the result of social studies about wawancara of the student class IV SDN Tlogosari Kulon 01 Semarang by implemation model pembelajaran Cooperative Script. The method is used action class that consist of two cycles, each cycles has planning, implementation, observation, and reflection the subject of the research is 28 students. The instrument is used essay test and observation. The result of the research through by implemation model pembelajaran Coopera...
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Kepemimpinan Kepala Sekolah Dalam Resiliensi Sekolah Di Era Digital
Manajemen Pendidikan
Vol 19
, No 1
(2024)
In the digital era, the leadership of school principals necessitates serious consideration to act as a catalyst for teachers adapting to changes. Principals must be capable of addressing the various challenges of education and transforming problems into opportunities to establish schools, that yield high-quality graduates. They must also generate creative and innovative ideas in their leadership role. There are several leadership styles that principals can adopt in the digital era, including aut...
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ANALISIS MEDIA AUDIO VISUAL UNTUK MENINGKATKAN KEMAMPUAN MEMBACA SISWA DISLEKSIA KELAS III
Jurnal Sinektik
Vol 7
, No 1
(2024)
The background of this research is that there are students in class III with low reading ability and often make mistakes in recognizing letters. In accordance with the existing theory, students with this condition are called dyslexic disorders. The purpose of this study is to find out that the use of audio-visual media can improve the reading ability of students with dyslexia. The type of research used by researchers is qualitative with a descriptive design. Data collection techniques used by re...
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