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Penerapan Algoritma A*Pathfinding dalam Pencarian Solusi Game Peanut Labirin dendgan Macromedia Flash
Jurnal Ilmiah Sinus
Vol 10
, No 2
(2013)
Branch of computer science in the field of artificial intelligence is often used to handle problems in a computer game, one of which is to find the two closest points that are often found in the maze game. In the world of computing, the algorithm is so much that can be used to find two pairs of points contained in the labyrinth area. One of the search algorithms that can be used is the A * pathfinding algorithm.This algorithm is one type of search algorithms that have information that is used to...
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IKLAN YANG EFEKTIF SEBAGAI STRATEGI KOMUNIKASI PEMASARAN
Jurnal Ekonomi dan Kewirausahaan
Vol 13
, No 2
(2013)
ABSTRACT With the splendor of advertising through above the line and the line bellows, then a separate issue for producers and advertising agencies to be able to create an effective to attract the attention of consumers on a product. And can be effective, if the purpose of advertising can be achieved or accomplished and useful for companies in the implementation of marketing functions, so a advertising be flexible, stable, sustainable, simple, and easy to understanding. Can create effective adve...
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PENGARUH STRATEGI PEMASARAN (PROMOTION MIX) IKLAN TERHADAP PENINGKATAN PENGGUNA JASA LAYANAN PERIKLANAN DI PT RADIO INDAH ASRI SRAGEN
Jurnal Ekonomi dan Kewirausahaan
Vol 13
, No 2
(2013)
ABSTRACT The purpose of this study were to analyze the significance of the influence of advertising , sales promotion, personal selling and publicity partially to service users of advertising in PT Radio Indah Asri Sragen. Methods of research using survey methods, sampling techniques using simple random sampling that is a total of 30 respondents. Data analysis techniques used validity test, reliability test, the classical assumption test, multiple linear regression analysis, t test, F test and t...
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PENGARUH TANGIBLE, RELIABILITY, RESPONSIVENES, ASSURANCE DAN EMPHATY TERHADAP KEPUASAN KONSUMEN (Survei Konsumen Rumah di CV Satria Graha Gedongan, Colomadu, Karanganyar)
Jurnal Ekonomi dan Kewirausahaan
Vol 13
, No 2
(2013)
ABSTRACT Target of this research is (1) to Significant Influence Tangible, Reliability, Responsiveness, Assurance and Emphaty to Customer Satisfaction (2) to analysis factor which having an effect on dominant to Costumer Satisfaction. Result of research show (1) Examination of hypothesis by partial (test t). Shal be as followe: Tangible Variable Reliability, Responsiveness, Assurance and Emphaty have an effect significant to consumer satisfaction, (2) Examination of hypothesis accuracy of model...
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PENGARUH MODAL KERJA TERHADAP PENDAPATAN DENGAN LAMA USAHA SEBAGAI VARIABEL MODERASI (Survei Pada Pedagang Pasar Klithikan Notoharjo Surakarta)
Jurnal Ekonomi dan Kewirausahaan
Vol 13
, No 2
(2013)
ABSTRACT This study aims to analyze (1) the influence of working capital to traders revenue (2) the influence of long of business to traders revenue (3) the effect of working capital to traders revenue with long business as moderating variable. The population in this study are all traders in the Klithikan Notoharjo Market on Surakarta settle as many as 246 people consisting of 9 types of merchandise. Total sample of 70 traders taken by using Stratified Proportional Random Sampling. To test the h...
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PENGARUH PERSEPSI TERHADAP PRIVATE LABEL BRANDS PADA PERUSAHAAN RITEL CARREFOUR DI KOTA SOLO
Jurnal Ekonomi dan Kewirausahaan
Vol 13
, No 2
(2013)
ABSTRACT This research aimed to analyze the influence of consumer perceptions, price perception and perceived risk to private label brands in the retail company Carrefour in Solo. After a review of the previous literature and research, hypothesis are made that consumer perception, price perception and perceived risk influence to private label product brands significantly, and price perception variable is a dominant variable affecting of private label brands product. Primary data obtained from qu...
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Prototipe Aplikasi Lacak Posisi Berbasis Java 2 Micro-Edition
Jurnal Ilmiah Sinus
Vol 9
, No 2
(2013)
Location-Based Service (LBS) is a technology based on device location information service called the Global Positioning System (GPS). Along with many types of mobile phones or handheld devices with GPS support has been widely available in the market with a relatively affordable price, this is quite advantageous, especially to be developed into effective technology-based location using a GPS device. This technology has been widely implemented to support specific business areas such as detection t...
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Pengaruh dosis pupuk NPK dan pupuk hayati terhadap pertumbuhan dan hasil tanaman sawi (Brassica juncea L.)
Joglo: Jurnal Pertanian dan Pangan
Vol 24
, No 1
(2013)
Abstrak tujuan penelitian ini adalah untuk mengetahui berapa kombinasi pupuk dosis urea, pupuk phonska dan pupuk hayati costum bio yang tepat terhadap pertumbuhan dan hasil terbaik tanaman sawi (Brassica juncea L.). Penelitian lapangan disusun secara faktorial menggunakan rancangan dasar Rancangan Acak Lengkap (RAL) yang terdiri dari 3 level perlakuan dan 11 ulangan. Adapun level tersebut (A=Tanpa pupuk Urea dan Phonska, menggunakan Costum Bio 4 tablet/ha, B= Pupuk Urea 125 kg/ha, Phonska 100 kg...
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MEDIA GAMBAR SEBAGAI SARANA MENINGKATKAN KEMAMPUAN MENULIS ATAU WRITING ABILITY BERBAHASA INGGRIS BAGI PARA SISWA YANG BELAJAR BAHASA INGGRIS
Widya Wacana: Jurnal Ilmiah
Vol 7
, No 1
(2013)
Abstract Writing ability needs to be mastered by anyone who wishes to communicate with others indirectly. Writing ability is a vital importance for the studentst, the leaders and their employee, teachers and lecturers. The selection of good media for teaching learning process represents one of determinant success in increasing the writing activity. The good media for teaching learning process, for example, is picture. Because by using picture media will arise student imagination in working and...
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