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Peningkatan Hasil Belajar Senam Guling Depan menggunakan Metode Pembelajaran Tutor Sebaya
Journal of Education and Sport Science
Vol 4
, No 2
(2023)
Hasil observasi melalui tes praktek yang dilakukan peneliti, hasil belajar yang masih belum mencapai KKM masih banyak. Penelitian ini bertujuan untuk mengetahui peningkatan hasil belajar guling depan menggunakan metode pembelajaran tutor sebaya bagi kelas 10 MA NU 01 Limpung tahun 2022. Penelitian ini merupakan Penelitian Tindakan Kelas (PTK), menggunakan metode pengambilan data tes dan non tes. Subjek penelitian ini adalah siswa kelas 10 sebanyak 30 siswa. Berdasarkan hasil penelitian dan anali...
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Pemanfaatan Augmented Reality dalam Pembelajaran IPS Menyajikan Informasi Sejarah dengan Realitas Tambahan
Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan
Vol 2
, No 4
(2023)
Utilization of Augmented Reality (AR) in learning Social Sciences (IPS) with a focus on presenting historical information. Augmented Reality is a technology that allows users to see the real world with the addition of digital elements, such as images, text, or 3D objects inserted in the physical environment. This research illustrates how AR can be used in social studies learning to improve students' understanding of history. By integrating AR into the learning experience, students can access add...
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Urgensi Media Sosial Dan Keterampilan Kewirausahaan Menuju Keberhasilan
Wawasan : Jurnal Ilmu Manajemen, Ekonomi dan Kewirausahan
Vol 2
, No 1
(2023)
This research aims to be able to able to describe and find out about the urgency of social media and entrepreneurial skills towards success. Social media is very influential on entrepreneurial success, especially in the increasingly developing and advance digital era. Entrepreneurs themselves have the meaning of people who change the value of resources, labor, materials and other production factors to be greater than before and also people who make changes, innovate and use new methods. Skills a...
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DEVELOPMENT OF JAVANESE SCRIPT APPLICATION TO INCREASE LEARNING MOTIVATION OF ELEMENTARY SCHOOL STUDENTS
Schola Journal
Vol 1
, No 2
(2023)
This research, which aims to increase the learning motivation of elementary school students, was conducted at Loireng State Elementary School. Research and Development (R&D) method were used to develop this Javanese script application. The subjects in this study were grade 5 (five) students at SDN Loireng. The results of motivation before and after using the Javanese script application amounted to 65% and 98%, it was concluded that the learning motivation questionnaire obtained the results o...
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ANALYSIS OF THE NEED FOR DIGITAL GAME-BASED LKPD TO IMPROVE PRIMARY SCHOOL STUDENTS' CRITICAL REASONING ABILITY
Schola Journal
Vol 1
, No 2
(2023)
The purpose of this article is to determine the level of need for using game-based digital LKPD in improving critical reasoning skills. The method used is descriptive qualitative. Data collection techniques used questionnaires and interviews. The data analysis technique uses descriptive through interview activities and quantitative based on the percentage of questionnaire distribution results via Google Forms. The results of the initial needs analysis of students regarding the need for game-base...
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VALIDITY AND RELIABILITY TEST FOR INDEPENDENCE STUDENT SCHOOL BASE CLASS 6
Schola Journal
Vol 1
, No 2
(2023)
Every research project needs a tool to gather data using. The validity and reliability criteria must be followed while preparing test and non-test data. It is feasible to confirm the data's consistency and correctness using SPSS software. This research project will outline the phases of learning evaluation courses in the validity and reliability test. Data on student independence surveys were taken at several primary schools, including SDN Srondol Kulon 03 and SDN Srondol Kulon 02. The instrumen...
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1 Sitasi
ANALYSIS OF DIFFICULTIES IN LEARNING TO READ FOR CHILDREN WITH SPECIAL NEEDS IN PRIMARY SCHOOL
Schola Journal
Vol 1
, No 2
(2023)
Overcoming reading problems include physical and psychological disorders such as language, oral or written disorders, as well as mild motor problems and emotional disorders. Children with learning difficulties, such as dyslexia, face challenges in inclusive schools, requiring special attention in processing information, especially in reading. The reading process plays a key role in understanding issues and expanding students' knowledge. This research uses a qualitative approach with descriptive...
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Validity and Reliability Test of Teaching Materials Using Aiken's V Formula and SPSS 22
Schola Journal
Vol 1
, No 2
(2023)
Based on the results of PISA in 2018, Indonesia experienced a decline compared to PISA in 2015. The low ability to solve problems was caused by several factors, one of which was the learning process carried out in schools. Problem solving used in learning makes students construct their knowledge and take a role in acquiring knowledge. Researchers will develop contextual learning-based teaching materials to improve problem solving skills in grade V elementary school science students by validating...
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6 Sitasi
Meningkatkan Aktivitas Dan Hasil Belajar Muatan PPKN Menggunakan Model PBL, Discovery Learning, Dan Talking Stick Pada Siswa Kelas V SDN Antasan Kecil Timur 3 Banjarmasin
Inspirasi Dunia: Jurnal Riset Pendidikan dan Bahasa
Vol 2
, No 4
(2023)
The problem of this research is the lack of understanding of the material and student involvement and learning outcomes that have not yet reached the KKM. This study aims to increase student learning activities and outcomes in civic education learning in class V SDN Antasan Kecil Timur 3 Banjarmasin. This study used a qualitative research approach with the type of Classroom Action Research (CAR), which was conducted in three meetings. The research setting was fifth grade students at SDN Antasan...
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UI/UX DESIGN OF D'PARAGON EMPLOYEE ATTENDANCE SYSTEM USING THINGKING DESIGN METHOD
Jurnal Teknologi Informasi dan Komunikasi (TIKomSiN)
Vol 11
, No 2
(2023)
The purpose of this thesis is to help D'Paragon company to make changes to the absence system that still uses finger print to the absence system model using a mobile application. The company has several employees who may not be able to be absent again at the central location because there are several tasks that must be carried out in several locations other than the central location. Therefore, an online attendance system was created using a mobile-based attendance system. The author will design...
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