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Pengembangan Sistem Informasi Geografis Masjid di Kelurahan Telanaipura, Kelurahan Legok dan Kelurahan Murni Berbasis Website
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
Technology, especially Geographic Information System (GIS) technology, can make it easier and faster for users to check data through online mapping as a whole. GIS will display the places on the earth's surface, one of which is the location of the mosque. Due to the large number of mosques in Jambi Province and the lack of accurate and comprehensive mosque information, it is still difficult for the Indonesian Mosque Council (DMI) to find and supervise all mosque activities. Therefore, researcher...
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Implementasi Steganografi Metode Least Significant Bit (LSB) untuk Menyembunyikan File Pesan dalam Gambar
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
Ease of image manipulation is not something difficult. Images become a more effective communication medium for society. The development of software for image manipulation, increasing crime such as phishing and bullying in cyberspace. The Least Significant Bit method is a steganography method that can be used to encrypt or hide messages in images. Hiding information in various media files such as images is done to maintain the confidentiality of the messages sent. This research implements the Lea...
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Analisis Asosiasi Data Penjualan Produk Mega Baja Cipondoh Kota Tangerang Menggunakan Algoritma Fp-Growth
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
Mega Baja Cipondoh, a construction material store in Tangerang, is experiencing suboptimal sales and revenue decline. This research addresses the issue through Fp-Growth algorithm application in sales data analysis using RapidMiner. With a minimum Support of 0.002, minimum Confidence of 0.8, and lift value of 1, six significant association rules are identified. For instance, 10.4% of transactions involve purchasing both Hollo Galvanis and Pipa Galvanis. Customers buying Hollo Galvanis have a 9.6...
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Analisis Data Sentimen Pemain Game Role-Playing Game (RPG) Honkai Star Rail dengan Algoritma Naive Bayes
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
In the rapidly evolving digital age, the gaming industry has experienced significant growth. One of the games that is currently popular is Honkai Star Rail. This research uses Honkai Star Rail game player reviews as the object of sentiment data research. However, the problem found in sentiment data analysis is the existence of reviews that provide positive or negative ratings as a response from players. There are situations where these labels do not fully reflect the true essence of whether the...
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Implementasi Algoritma Regresi Linear Berganda untuk Memprediksi Biaya Asuransi Kesehatan
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
Technological developments such as telemedicine and big data analysis have had a significant impact on the health insurance industry. It is very difficult to make wise decisions if customers do not understand the cost of insurance. Age, gender, medical history, region, smoking, and body mass index (BMI) are a number of variables used to determine the variables that contribute to health insurance costs. Multiple linear regression was used to identify variables that contribute to predicting relati...
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Prediksi Harga Mobil Bekas Menggunakan Algoritma Regresi Linear Berganda
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
The lack of information regarding used car prices creates obstacles for people in buying and selling vehicles because they don't understand the market prices that are used as a reference. This information is very important to know price predictions with the range of variables that can be considered. The aim is to process an algorithm model that is capable of carrying out statistics using appropriate techniques to make predictions. Prediction is a very important technique in decision making. The...
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Analisis Data Sentimen Ulasan Aplikasi Dana di Google Play Store Menggunakan Algoritma Naïve Bayes
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
In an era of rapid technological advancement, mobile applications, especially e-wallets such as Dana Apps, are becoming increasingly easy to use for digital payment transactions. This innovation drives research on how digital payment platforms build information systems and business strategies through digital platforms. To compete in a growing industry, companies must produce products and services that meet customer needs. Internet user opinions, especially about apps, are important in gathering...
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Analisis Data Sentimen Ulasan Pengguna Aplikasi Shopee di Google Play Store dengan Klasifikasi Algoritma Naïve Bayes
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
This research focuses on analyzing sentiment data from users of the Shopee e-commerce application using the Naïve Bayes Algorithm method. From 1000 datasets obtained from web scraping, reviews were analyzed to classify sentiment into positive or negative. With a ratio of 80% training data and 20% test data, the model developed achieved an accuracy of 95.5%. The classification results show precision 86.76%, recall 1%, and f1-score 92.91%. Even though the recall is low, the high accuracy shows th...
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Analisis Data Stok Alat Kesehatan menggunakan Metode Regresi Linier Berdasarkan Nilai RMSE
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
Inventory of healthcare equipment, whether in hospital or clinic settings, represents a significant investment requiring substantial cost allocation. However, estimating these equipment needs often relies solely on the overall available stock, as monthly or yearly requirements tend to fluctuate. Consequently, this approach leads to an inability to meet all necessary equipment needs, resulting frequently in surplus inventory. Therefore, anticipating this issue requires predicting healthcare equip...
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Implementasi Navigation Meshes pada Aplikasi Navigasi Augmented Reality Berbasis Android
Jurnal Informatika dan Rekayasa Perangkat Lunak
Vol 6
, No 1
(2024)
Augmented Reality is a technology that combines two-dimensional or three-dimensional virtual objects into a real environment and projects them in real time. Navigation Meshes is a 2D polygon pathfinding technology used to automatically find paths by determining which areas are allowed or not allowed for a designated agent (unit) to pass through. . Navigation Meshes (NavMesh) has become a popular concept often used in 3D game shortest pathfinding problems, as most 3D environments use polygon stru...
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