Klaim Artikel Anda
Verifikasi kepemilikan artikel akademik
Apakah artikel-artikel ini milik Anda?
Daftarkan diri Anda sebagai author untuk mengklaim artikel dan dapatkan profil akademik terverifikasi dengan fitur lengkap.
Badge Verifikasi
Profil terverifikasi resmi
Statistik Lengkap
H-index, sitasi, dan metrik
Visibilitas Tinggi
Tampil di direktori author
Kelola Publikasi
Dashboard artikel terpadu
Langkah-langkah Klaim Artikel:
- 1. Daftar akun author dengan email akademik Anda
- 2. Verifikasi email dan lengkapi profil
- 3. Login dan buka menu "Klaim Artikel"
- 4. Cari dan klaim artikel Anda
- 5. Tunggu verifikasi dari admin (1-3 hari kerja)
Menampilkan 3671–3680 dari 5115 artikel
Pengembangan Game Edukasi Pengenalan Rambu-Rambu Lalu Lintas TK Kemala Bhayangkari 31 Salatiga
JURNAL ILMIAH KOMPUTER GRAFIS
Vol 15
, No 2
(2022)
Educational game is a game which is specifically designed as a tool to accomplish educational needs. Therefore, it has to be projected in an exact precision to achieve its goal: educating, and increasing the user knowledge and skills.
There are some problems which frequently happened at TK Kemala Bhayangkari 31 Salatiga, firstly, the number of props of traffic signs is limited so it is not proportional to the number of meetings in the existing curriculum and students must repeat the same materi...
Google Scholar
DOI
The Effect of Using Picture Series toward Students’ Speaking Skill at the Second Grade in MTSS Nagari Binjai
Populer: Jurnal Penelitian Mahasiswa
Vol 1
, No 4
(2022)
The purpose of this research was to determine the effect of using picture series on students' speaking skill. The researcher had done at MTSS Nagari Binjai. The problems in this research was caused by several factors. Firstly, students paid less attention to the English teacher. Secondly, they were afraid of making mistake to express ideas. In this research a quasi-experimental design was used by the researcher. The researcher used pre-test and post-test to experimental and control class. The sa...
Sumber Asli
Google Scholar
DOI
ANALISIS KESALAHAAN EJAAN TERHADAP TEKS BERITA “BIKIN GAGAL GINJAL, ETILEN GLIKOL DI OBAT SIRUP TERNYATA ‘FAMILIAR’ DI MESIN” PADA MEDIA ONLINE DETIKOTO”
Sinar Dunia: Jurnal Riset Sosial Humaniora dan Ilmu Pendidikan
Vol 1
, No 4
(2022)
In online media, writing errors regarding language are often found. One of them is online media in the process of writing news texts sometimes in a hurry because it is based on a predetermined deadline. This error occurs because it violates two of the three terms of word selection, namely "true" and "right". This study aims to (1) describe the form of language errors in terms of the use of word choice and italics contained in the DetikOto online news text, (2) explain the form of errors and lang...
Sumber Asli
Google Scholar
DOI
Prototipe Pendeteksi Kebakaran Menggunakan NodeMCU ESP8266 Dengan implementasi Logika Fuzzy
Jurnal Elektronika dan Komputer
Vol 4
, No 2
(2022)
Fires doesn’t know the place and time, they can happen anywhere and anytime. Some of the causes of fires are human error, electrical short circuit, cigarettes, stoves, etc. As a result, many parties suffered losses, both property, business entities, and casualties. Based on these problems, we need a system that is able to detect fires and take preventive action, namely notifications via the internet using the Blynk application. In this study, the parameters used are the temperature sensor, the M...
Google Scholar
DOI
Penerapan Algoritma Apriori Untuk Rekomendasi Display Produk Mebel Furnitur
Jurnal Elektronika dan Komputer
Vol 5
, No 1
(2022)
In a business , the ability to process data is very necessary, information obtained from a business can provide benefits in an effective and efficient business strategy, but with the development of online business strategy information, some users, in business furniture products are confused choosing product according to the wishes of the buyer Therefore, research is made with the aim of making it easier for users, especially in the field of furniture product business to determine the...
Google Scholar
DOI
Analisis Sentimen Bahasa Indonesia Pada Tempat Wisata Di Kabupaten Sukabumi Dengan Naive Bayes Classifier
Jurnal Elektronika dan Komputer
Vol 15
, No 2
(2022)
Sentiment analysis of comments from visitors to tourist attractions and the public on tourist attractions in Sukabumi Regency which is one of the areas with various categories of tourist objects and is a sector of economic income for the surrounding community or for related parties such as the government and managers, in sentiment analysis research This includes using the Nave Bayes classification algorithm to examine the sentiment of tourist visitors and the performance of the classification mo...
Google Scholar
DOI
6 Sitasi
Metode Analytical Hierarcy Process Untuk Menentukan Sekolah Sepak Bola Di Sukabumi
Jurnal Elektronika dan Komputer
Vol 15
, No 2
(2022)
Football School (SSB) is a supporting facility for children who have potential in the field of soccer in order to improve their skills. Football is a large ball game played in teams with a team of 10 players and 1 goalkeeper. In this game, teamwork is an important value that must be possessed to achieve competitive victory. However, along with problems in the form of discrepancies in operational standardization in soccer schools, causing negative public perceptions of the existence of this schoo...
Google Scholar
DOI
Rancang Bangun Alat Pendeteksi Alkohol Portabel Pada Pernafasan Manusia Menggunakan Arduino Nano
Jurnal Elektronika dan Komputer
Vol 15
, No 2
(2022)
Article history:
Received 30 Mei 2020
Received in revised form 2 Juni 2020
Accepted 10 Juni 2020
Available online 12 Juni 2020
ABSTRACT
Alcohol is the common name for organic compounds that have a hydroxyl group attached to carbon and hydrogen atoms. The alcohol that is commonly found in liquor is ethyl alcohol or it is also called ethanol, but it is usually referred to as alcohol alone. Drinks with an alcohol content of 40% can lose consciousness, leading to accidents for...
Google Scholar
DOI
2 Sitasi
PENGENALAN BISNIS DAN TEKNOLOGI BLOCKCHAIN DALAM RANGKA MEMBANGKITKAN EKONOMI MASYARAKAT
Yohan Fitriadi
; Wellia Novita
; Puspita Rama Nopiana
; Rionardi Z
; Dimas Harris Sean Keefe
; Jefri Rahmad Mulia
Karunia: Jurnal Hasil Pengabdian Masyarakat Indonesia
Vol 1
, No 4
(2022)
The purpose of activity is to introduce that the public must be familiar with current technological developments, and how technology can contribute to the business world. The activity also opened up insight and horizons for thinking about blockchain technology called mass technology, because the PKM activity also brought business partners from PT Alko Sumatra International. The results of this activity can provide new enthusiasm, especially the commu...
Sumber Asli
Google Scholar
DOI
ASPEK KEPERDATAAN PERBUATAN MELAWAN HUKUM PADA PERKARA PENCEMARAN NAMA BAIK DALAM ERA PERKEMBANGAN TEKNOLOGI DAN INFORMASI GUNA REFORMULASI PENEGAKAN HUKUM
Aldyan, Arsyad
; Rustamaji, Muhammad
; Septiningsih, Ismawati
; Adlhiyati, Zakki
; Kurniawan, Itok Dwi
Jurnal Global Citizen : Jurnal Ilmiah Kajian Pendidikan Kewarganegaraan
Vol 11
, No 2
(2022)
This article discusses the civilian aspect in defamation cases which is intended to reform law enforcement against defamation cases. This article uses normative research methods and uses a legislative approach. Defamation is indeed an act that violates the law and certainly harms the person whose reputation is tarnished, but with this loss, it is seen that it is possible to resolve this issue can be resolved through a civil law approach with aspects of illegal acts. This is because the applicati...
Sumber Asli
Google Scholar
DOI
1 Sitasi